In motion simulation, motion input scaling is often applied to deal with the limited motion envelopes of motion simulators. In this research, the time-varying effects of scaling the lateral specific force up or down during passive curve driving in a car driving simulation are investigated through a simulator experiment. It is concluded that lateral specific force scaling has a time-varying effect on the perceived fidelity of a curve-driving simulation. In particular, motion scaling during a curve entry is found to be less detrimental than motion scaling during a curve's sustained part and during the curve exit.</p
Generally, motion simulators present motion and visual cues different from each other due to the phy...
In the field of motion-based simulation, it was found that a visual amplitude equal to the inertial ...
In vehicle simulation (flight, driving) simulator tilt is used to reproduce sustained acceleration. ...
In motion simulation, motion input scaling is often applied to deal with the limited motion envelope...
Motion cueing algorithms are used in motion simulation to map the inertial vehicle motion onto the l...
In driving simulation, simulator tilt is used to reproduce sustained linear acceleration. In order t...
Advanced driving simulators aim at rendering the motion of a vehicle with maximum fidelity, which re...
In driving simulation, simulator tilt is used to reproduce linear acceleration. In order to feel rea...
Abstract – In driving simulation, simulator tilt is used to reproduce linear acceleration. In order ...
During curve driving a lateral force, coupled to the off-center yaw rotation, is acting on the drive...
Humans always wanted to go faster and higher than their own legs could carry them, leading them to i...
In the field of motion simulation it was found that a visual amplitude equal to the inertial amplitu...
The vast majority of driving simulators currently in existence do not include motion systems. When m...
Despite gaining popularity, the use of Motion Cueing Algorithms (MCAs) based on Model Predictive Con...
In the field of motion-based simulation, it was found that a visual amplitude equal to the inertial ...
Generally, motion simulators present motion and visual cues different from each other due to the phy...
In the field of motion-based simulation, it was found that a visual amplitude equal to the inertial ...
In vehicle simulation (flight, driving) simulator tilt is used to reproduce sustained acceleration. ...
In motion simulation, motion input scaling is often applied to deal with the limited motion envelope...
Motion cueing algorithms are used in motion simulation to map the inertial vehicle motion onto the l...
In driving simulation, simulator tilt is used to reproduce sustained linear acceleration. In order t...
Advanced driving simulators aim at rendering the motion of a vehicle with maximum fidelity, which re...
In driving simulation, simulator tilt is used to reproduce linear acceleration. In order to feel rea...
Abstract – In driving simulation, simulator tilt is used to reproduce linear acceleration. In order ...
During curve driving a lateral force, coupled to the off-center yaw rotation, is acting on the drive...
Humans always wanted to go faster and higher than their own legs could carry them, leading them to i...
In the field of motion simulation it was found that a visual amplitude equal to the inertial amplitu...
The vast majority of driving simulators currently in existence do not include motion systems. When m...
Despite gaining popularity, the use of Motion Cueing Algorithms (MCAs) based on Model Predictive Con...
In the field of motion-based simulation, it was found that a visual amplitude equal to the inertial ...
Generally, motion simulators present motion and visual cues different from each other due to the phy...
In the field of motion-based simulation, it was found that a visual amplitude equal to the inertial ...
In vehicle simulation (flight, driving) simulator tilt is used to reproduce sustained acceleration. ...