International audienceAmong all the existing realistic lighting methods, the radiosity method is the only one that gives precisely an analytic solution of diffuse light exchanges. The gradient of this solution have been studied but not often used in a context of pure rendering. We present in this article a method to render a surface using the radiosity contour levels. First, we define a differential formulation of the radiosity equation which leads us to a new expression of the gradient of radiosity. We deduce from this general equation a simpler equation of this gradient in the case of a planar surface lighted by a light source reduced to a point. Then we present our method to render planar surfaces using a radial mesh that follows the con...
Most radiosity techniques store radiosities in certain sample points, typically the vertices of poly...
The radiosity method is the most popular algorithm for simulating interreflection of light between d...
This paper presents a comprehensive method to calculate object to object diffuse reflections within ...
Among all the existing realistic lighting methods, the radiosity method is the only one that gives p...
The radiosity method models the interaction of light between diffusely reflecting surfaces and accur...
Radiosity methods are techniques for calculating radiative transfer. They were originally introduced...
A current concern in photo-realistic image synthesis is increasing the diversity of surface reflecta...
This thesis deals with one of the global illumination algorithms - the radiosity algorithm. There ar...
We present a geometry-independent radiosity representation which stems from image-based methodologie...
The simulation of global illumination is one of the most fundamental problems in computer graphics,...
The accurate simulation of light is one of the most important aspects of computer graphics. Radiosit...
International audienceProcedural techniques for modeling complex surfaces (fractals, implicit surfac...
We discuss the problem of accurately computing the illumination of a diffuse polyhedral environment ...
The simulation of global illumination is one of the most fundamental problems in computer graphics, ...
International audienceThe radiosity method is one of the most popular rendering algorithms. It allow...
Most radiosity techniques store radiosities in certain sample points, typically the vertices of poly...
The radiosity method is the most popular algorithm for simulating interreflection of light between d...
This paper presents a comprehensive method to calculate object to object diffuse reflections within ...
Among all the existing realistic lighting methods, the radiosity method is the only one that gives p...
The radiosity method models the interaction of light between diffusely reflecting surfaces and accur...
Radiosity methods are techniques for calculating radiative transfer. They were originally introduced...
A current concern in photo-realistic image synthesis is increasing the diversity of surface reflecta...
This thesis deals with one of the global illumination algorithms - the radiosity algorithm. There ar...
We present a geometry-independent radiosity representation which stems from image-based methodologie...
The simulation of global illumination is one of the most fundamental problems in computer graphics,...
The accurate simulation of light is one of the most important aspects of computer graphics. Radiosit...
International audienceProcedural techniques for modeling complex surfaces (fractals, implicit surfac...
We discuss the problem of accurately computing the illumination of a diffuse polyhedral environment ...
The simulation of global illumination is one of the most fundamental problems in computer graphics, ...
International audienceThe radiosity method is one of the most popular rendering algorithms. It allow...
Most radiosity techniques store radiosities in certain sample points, typically the vertices of poly...
The radiosity method is the most popular algorithm for simulating interreflection of light between d...
This paper presents a comprehensive method to calculate object to object diffuse reflections within ...