Video games clearly have great educational potential, both for formal and informal learning, and this avenue is being thoroughly investigated in the psychology and education literature. However, there appears to be a disconnect between social science academic research and the game development sector, in that research and development practices rarely inform each other. This paper presents a two-part analysis of this communicative disconnect based on investigations carried out within the H2020 Gaming Horizons project. The first part regards a literature review that identified the main topics of focus in the social sciences literature on games, as well as the chief recommendations authors express. The second part examines 73 interviews with 30...
Although game studies are widely viewed as an interdisciplinary field, it is unclear how interdiscip...
Digital games have become a popular form of media entertainment. However, it remains unclear whether...
Playing host to articles written in different disciplines and perspectives on the shared subject of ...
Video games clearly have great educational potential, both for formal and informal learning, and thi...
Research in the social sciences devotes a great amount of attention to investigating the impact of v...
Research in the social sciences devotes a great amount of attention to investigating the impact of v...
Digital games have become a ubiquitous part of our society. In many countries, game development is a...
Communication between industry and academia in the fields of game development to date has been limit...
This article maps out the main areas of game research through an analysis of co-citation and keyword...
Previous studies have revealed a gap between game research and industry game production. This articl...
Games are very popular for their entertainment purpose that attracts people of every age and gender....
Game design has shifted from the development of games for entertainment to the creation of games wit...
Growth in the electronic games industry is evidenced by numerous reports citing an increasing propor...
The goal of Professor Gooch’s research is to develop new algorithms and user interfaces that enhance...
The academic study of computer and video games is a rapidly growing field. This article surveys its ...
Although game studies are widely viewed as an interdisciplinary field, it is unclear how interdiscip...
Digital games have become a popular form of media entertainment. However, it remains unclear whether...
Playing host to articles written in different disciplines and perspectives on the shared subject of ...
Video games clearly have great educational potential, both for formal and informal learning, and thi...
Research in the social sciences devotes a great amount of attention to investigating the impact of v...
Research in the social sciences devotes a great amount of attention to investigating the impact of v...
Digital games have become a ubiquitous part of our society. In many countries, game development is a...
Communication between industry and academia in the fields of game development to date has been limit...
This article maps out the main areas of game research through an analysis of co-citation and keyword...
Previous studies have revealed a gap between game research and industry game production. This articl...
Games are very popular for their entertainment purpose that attracts people of every age and gender....
Game design has shifted from the development of games for entertainment to the creation of games wit...
Growth in the electronic games industry is evidenced by numerous reports citing an increasing propor...
The goal of Professor Gooch’s research is to develop new algorithms and user interfaces that enhance...
The academic study of computer and video games is a rapidly growing field. This article surveys its ...
Although game studies are widely viewed as an interdisciplinary field, it is unclear how interdiscip...
Digital games have become a popular form of media entertainment. However, it remains unclear whether...
Playing host to articles written in different disciplines and perspectives on the shared subject of ...