The authors present the background and results of an explorative en'aluation of the use Serious Games (SG) in a Master’s level course in entrepreneurship at TU Delft in the Netherlands. The wain questions concern the extent to which the use of SGs contributes to entrepreneurship (or learning related to entrepreneurship), as well as the factors that determine its contributions. In 2012, three different SGs were played, involving 28 international MSc students who registered for a one-year specialisation track in ‘Entrepreneurship ’. This article presents the research model, the quasi-experimental design of the evaluation, the evaluation instruments and the results. The authors conclude that personality traits, motivation and previous gaming e...
AbstractPlaying games it's an activity that belongs to earlier civilizations and still continues now...
Entrepreneurship is often thought of as the act of commercializing an innovation. In modern open eco...
One of the ways to raise an entrepreneurial spirit through learning processes is the use of game sim...
The authors present the background and results of an explorative en'aluation of the use Serious Game...
This paper investigates the research field of digital game-based learning (DGBL), attempting to shed...
Purpose - Serious games are playing an increasingly significant role across a range of educational c...
Enhancing the offer for entrepreneurship education is an important challenge for the nowadays knowle...
AbstractEnhancing the offer for entrepreneurship education is an important challenge for the nowaday...
Nowadays, an increasing number of education institutions, including many universities and colleges, ...
The potential of Serious Games (SGs) in education is widely recognized, and their adoption is signif...
The potential of Serious Games (SGs) in education is widely recognized, and their adoption is signif...
Enhancing the offer for entrepreneurship education is an important challenge for the nowadays knowle...
Entrepreneurship is crucial for economic growth and employment, but conventional didactical approach...
Today, innovation and entrepreneurship are key words for many universities, as it constitutes an imp...
AbstractEntrepreneurship Education aims to help students acquire skills and knowledge that are cruci...
AbstractPlaying games it's an activity that belongs to earlier civilizations and still continues now...
Entrepreneurship is often thought of as the act of commercializing an innovation. In modern open eco...
One of the ways to raise an entrepreneurial spirit through learning processes is the use of game sim...
The authors present the background and results of an explorative en'aluation of the use Serious Game...
This paper investigates the research field of digital game-based learning (DGBL), attempting to shed...
Purpose - Serious games are playing an increasingly significant role across a range of educational c...
Enhancing the offer for entrepreneurship education is an important challenge for the nowadays knowle...
AbstractEnhancing the offer for entrepreneurship education is an important challenge for the nowaday...
Nowadays, an increasing number of education institutions, including many universities and colleges, ...
The potential of Serious Games (SGs) in education is widely recognized, and their adoption is signif...
The potential of Serious Games (SGs) in education is widely recognized, and their adoption is signif...
Enhancing the offer for entrepreneurship education is an important challenge for the nowadays knowle...
Entrepreneurship is crucial for economic growth and employment, but conventional didactical approach...
Today, innovation and entrepreneurship are key words for many universities, as it constitutes an imp...
AbstractEntrepreneurship Education aims to help students acquire skills and knowledge that are cruci...
AbstractPlaying games it's an activity that belongs to earlier civilizations and still continues now...
Entrepreneurship is often thought of as the act of commercializing an innovation. In modern open eco...
One of the ways to raise an entrepreneurial spirit through learning processes is the use of game sim...