This paper presents experiences of the design process of a mobile application concept addressed to children of 5-6 years old. The work was an attempt to approach an interaction design problem from a child-centered design perspective within the scope of a student project. The project was realized during an 8 weeks course run by the Gothenburg Working Group for Interaction Design and Children. Several methods aimed for the intended user group were employed and adapted for the project’s needs, such as “Mission from Mars” and peer tutoring. The process involved participation of young users in co-design and evaluation sessions, that both took place in the natural setting of a preschool. A concept for a Christmas calendar application was develope...
Educational Games For Kids is an android game application which there are several games to support t...
Over the years, the technology integration has been increasingly evident in the higher education ins...
This paper describes Participatory Design (PD) activities for the development of a mobile language l...
The impact of technology on children is said to be very crucial in this era, so every single issues ...
In the world of smartphones as the basic inevitability, it is quite challenging to design a mo-bile ...
Modern mobile devices are becoming more and more popular in children’s lives. Therefore, the develop...
As children become primary users of technologies, there is a need to identify good practice in desi...
Are children under 2 years old exposed to apps? Which ones? How often? What kind of apps would be be...
Nowadays, growing up is quite different from what it was before. Around the globe the larger part of...
Schools have adopted digital technologies as a strategy for learning and teaching activities because...
Children are becoming increasingly engaged with applications on mobile phones. They use mobile apps ...
The proliferation of mobile devices and their use by children of all ages raise issues among familie...
This paper describes a participatory study with 35 children, aged 9–12, from a rural Nepalese villag...
In this paper we focus on the design, and in particular the design process of a mobile application f...
The purpose of the thesis was to find out what needs to be taken into consideration when designing a...
Educational Games For Kids is an android game application which there are several games to support t...
Over the years, the technology integration has been increasingly evident in the higher education ins...
This paper describes Participatory Design (PD) activities for the development of a mobile language l...
The impact of technology on children is said to be very crucial in this era, so every single issues ...
In the world of smartphones as the basic inevitability, it is quite challenging to design a mo-bile ...
Modern mobile devices are becoming more and more popular in children’s lives. Therefore, the develop...
As children become primary users of technologies, there is a need to identify good practice in desi...
Are children under 2 years old exposed to apps? Which ones? How often? What kind of apps would be be...
Nowadays, growing up is quite different from what it was before. Around the globe the larger part of...
Schools have adopted digital technologies as a strategy for learning and teaching activities because...
Children are becoming increasingly engaged with applications on mobile phones. They use mobile apps ...
The proliferation of mobile devices and their use by children of all ages raise issues among familie...
This paper describes a participatory study with 35 children, aged 9–12, from a rural Nepalese villag...
In this paper we focus on the design, and in particular the design process of a mobile application f...
The purpose of the thesis was to find out what needs to be taken into consideration when designing a...
Educational Games For Kids is an android game application which there are several games to support t...
Over the years, the technology integration has been increasingly evident in the higher education ins...
This paper describes Participatory Design (PD) activities for the development of a mobile language l...