In recent years, many systems have been developed to handle realtime rendering of a 3D-city model and its terrain. These terrains are often constructed using one of the two main methods for representing terrain e.g. Image-based or geometry-based terrains. Both of these methods have its advantages and disadvantages, which are presented in this paper. However, by combining these methods and their advantages a more efficient modeling tool can be achieved. This paper presents a framework of how these two techniques can be linked and integrated by usage of the Graphics Processing Unit(GPU), which result in a user-friendlier and more efficient modeling process of terrain. The main objective with our framework is to address the difficulty of integ...
In the workflow of computational fluid dynamics, geometry preparation is commonly the most time-cons...
3D models are widely used in many different applications, such as medical industry, movie making, vi...
ABSTRACT: This paper deals with the methods employed for the development of the 3D models of the est...
In recent years, many systems have been developed to handle realtime rendering of a 3D-city model an...
The Level of Detail (LOD) concept in CityGML 2.0 is meant to differentiate the multiple representati...
Three-dimensional city models are becoming a valuable resource because of their close geospatial, ge...
A 3D city model is a digital representation of the spatial features in an urbanenvironment. Building...
At present time, three-dimensional objects are often represented with 2D-data in urban planning and ...
This paper reports on cartographic enrichments of three dimensional geovirtual environments includin...
This paper reports on cartographic enrichments of three dimensional geovirtual environments includin...
The work presented here brings together two core interests that have been developed by the first two...
Urban activities involving planning, preparing for and responding to time critical situations often ...
The demand for realistic visualization of Three-Dimensional (3D) city models is fast growing. Howeve...
Modeling and interactive rendering of urban environments are difficult as it is telling the story of...
In this article various software for creation of 3D models are considered. Their integration in city...
In the workflow of computational fluid dynamics, geometry preparation is commonly the most time-cons...
3D models are widely used in many different applications, such as medical industry, movie making, vi...
ABSTRACT: This paper deals with the methods employed for the development of the 3D models of the est...
In recent years, many systems have been developed to handle realtime rendering of a 3D-city model an...
The Level of Detail (LOD) concept in CityGML 2.0 is meant to differentiate the multiple representati...
Three-dimensional city models are becoming a valuable resource because of their close geospatial, ge...
A 3D city model is a digital representation of the spatial features in an urbanenvironment. Building...
At present time, three-dimensional objects are often represented with 2D-data in urban planning and ...
This paper reports on cartographic enrichments of three dimensional geovirtual environments includin...
This paper reports on cartographic enrichments of three dimensional geovirtual environments includin...
The work presented here brings together two core interests that have been developed by the first two...
Urban activities involving planning, preparing for and responding to time critical situations often ...
The demand for realistic visualization of Three-Dimensional (3D) city models is fast growing. Howeve...
Modeling and interactive rendering of urban environments are difficult as it is telling the story of...
In this article various software for creation of 3D models are considered. Their integration in city...
In the workflow of computational fluid dynamics, geometry preparation is commonly the most time-cons...
3D models are widely used in many different applications, such as medical industry, movie making, vi...
ABSTRACT: This paper deals with the methods employed for the development of the 3D models of the est...