This data article describes the experimental data used in the research article “Incorporating individual differences in human reliability analysis: an extension to the virtual experimental technique” (Musharraf et al., 2017) [1]. The article provides human performance data for 36 individuals collected using a virtual environment. Each participant was assigned to one of two groups for training: 1) G1: high level training and 2) G2: low level training. Participants’ performance was tested in 4 different virtual scenarios with different levels of visibility and complexity. Several performance metrics of the participants were recorded during each scenario. The metrics include: time to muster, time spent running, interaction with fire doors and ...
Comparing results obtained in Virtual Reality to those obtained in physical experiments is key for v...
This paper presents the findings of new analysis of data collected from a prior user study comparing...
The military is increasingly looking to virtual environment (VE) developers and cognitive scientists...
The data required to perform Human Reliability Analysis (HRA) for emergency conditions are not readi...
This thesis suggests that new tools and technology can be used for production of relevant data and i...
Human errors during operations, probably more clearly referred to as human or action failures, play ...
Virtual reality is now being used throughout various sectors. It is a tool which is being increasing...
Virtual reality (VR) models allow investigators to explore high-risk situations carefully in the lab...
One of the unique attributes and potentially greatest assets of virtual environments is the unique a...
Summarization: It is increasingly important to provide fidelity mecrics for rendered images and inte...
Across a variety of operational environments, virtual reality (VR) is being increasingly used as a m...
Virtual reality allows researchers to explore training scenarios that are not feasible or are potent...
This article examines participant experience by examining psychophysiological responses of participa...
It is increasingly important to provide fidelity mecrics for rendered images and interactive virtual...
A convenient way to test Urban Search And Rescue (USAR) robots would be in virtual environments (VEs...
Comparing results obtained in Virtual Reality to those obtained in physical experiments is key for v...
This paper presents the findings of new analysis of data collected from a prior user study comparing...
The military is increasingly looking to virtual environment (VE) developers and cognitive scientists...
The data required to perform Human Reliability Analysis (HRA) for emergency conditions are not readi...
This thesis suggests that new tools and technology can be used for production of relevant data and i...
Human errors during operations, probably more clearly referred to as human or action failures, play ...
Virtual reality is now being used throughout various sectors. It is a tool which is being increasing...
Virtual reality (VR) models allow investigators to explore high-risk situations carefully in the lab...
One of the unique attributes and potentially greatest assets of virtual environments is the unique a...
Summarization: It is increasingly important to provide fidelity mecrics for rendered images and inte...
Across a variety of operational environments, virtual reality (VR) is being increasingly used as a m...
Virtual reality allows researchers to explore training scenarios that are not feasible or are potent...
This article examines participant experience by examining psychophysiological responses of participa...
It is increasingly important to provide fidelity mecrics for rendered images and interactive virtual...
A convenient way to test Urban Search And Rescue (USAR) robots would be in virtual environments (VEs...
Comparing results obtained in Virtual Reality to those obtained in physical experiments is key for v...
This paper presents the findings of new analysis of data collected from a prior user study comparing...
The military is increasingly looking to virtual environment (VE) developers and cognitive scientists...