Digital myths and delusions is here suggested as a way of working with interaction aesthetics of computational products. It is a critical design approach introducing alternative design proposals in three steps. In the first step we define myths and delusions of digital products restricting interaction and awareness. In the second step we introduce critical myth exposures reading, exposing, reviewing and demystifying the myths. In the third step we design \u27transformers to explore design alternatives, i.e. we transform the myths by changing the design and the way the product is being presented in use. The aim is to question what counts as normal and intuitive with respect to all those everyday computational products we are getting more and...
Much of the research efforts in computational design for Architecture today aim to automate or bypas...
The book explores evolving perspectives on furniture, interior, spatial and architectural design, pr...
This dissertation interrogates the representations of various computer technologies that have recent...
Digital myths and delusions is here suggested as a way of working with interaction aesthetics of com...
Digital and interactive products and services are spreading in every field of application so produc...
Make-believe plays a far stronger role in both the design and use of interfaces, games and services ...
As a culture, the multimedia computing community may also perpetuate myths arising from the inherent...
Digital technologies extend, displace or substitute entirely new elements into what has been observe...
This paper addresses the study of digital computational systems as aesthetic artifacts seeking to pr...
Computational technology is, in interaction design practice,not just a medium providing neutral tech...
This thesis deals with overlooked and perhaps undesired characteristics that may be induced when des...
In its broadest sense, Digital Art spans everything from high-end machine learning applications thro...
This book collects in a revised form a series of short essays written and published by the author be...
This project is initiated based on observations from me and other people in the design/technology co...
This dissertation interrogates the representations of various computer technologies that have recent...
Much of the research efforts in computational design for Architecture today aim to automate or bypas...
The book explores evolving perspectives on furniture, interior, spatial and architectural design, pr...
This dissertation interrogates the representations of various computer technologies that have recent...
Digital myths and delusions is here suggested as a way of working with interaction aesthetics of com...
Digital and interactive products and services are spreading in every field of application so produc...
Make-believe plays a far stronger role in both the design and use of interfaces, games and services ...
As a culture, the multimedia computing community may also perpetuate myths arising from the inherent...
Digital technologies extend, displace or substitute entirely new elements into what has been observe...
This paper addresses the study of digital computational systems as aesthetic artifacts seeking to pr...
Computational technology is, in interaction design practice,not just a medium providing neutral tech...
This thesis deals with overlooked and perhaps undesired characteristics that may be induced when des...
In its broadest sense, Digital Art spans everything from high-end machine learning applications thro...
This book collects in a revised form a series of short essays written and published by the author be...
This project is initiated based on observations from me and other people in the design/technology co...
This dissertation interrogates the representations of various computer technologies that have recent...
Much of the research efforts in computational design for Architecture today aim to automate or bypas...
The book explores evolving perspectives on furniture, interior, spatial and architectural design, pr...
This dissertation interrogates the representations of various computer technologies that have recent...