Interaction in a virtual reality environment often implies situations of illusory self-motion, like, for example, in flight or driving scenarios. Striving for pictorial realism, currently available motion simulators often exhibit relatively poor sound design. However, a substantial body of research has now conclusively shown that human perception is multisensory in its nature. It is, therefore, logical to assume that acoustic information should contribute to the perception of illusory self-motion (vection). The presented studies used an iterative synthesis-evaluation loop where participants’ vection and presence (the sense of “being there”) responses guided the search for the most salient auditory cues and their multisensory combinations. ...
While rotating visual and auditory stimuli have long been known to elicit self-motion illusions (ci...
This study investigated whether the visually induced selfmotion illusion (circular vection) can be...
While rotating visual and auditory stimuli have long been known to elicit self-motion illusions ("ci...
Determining the perceptually optimal resolution of multisensory renderingmight help to foster the de...
Sound is an important, but often neglected, component for creating a self-motion illusion (vection) ...
Sound is an important, but often neglected, component for creating a self-motion illusion (vection) ...
Apart from inducing a high sense of presence, creating a sensation of self-motion is often a key iss...
Apart from inducing a high sense of presence, creating a sensation of self-motion is often a key iss...
Apart from inducing a high sense of presence, creating a sensation of self-motion is often a key iss...
Creating a sense of illusory self-motion is crucial for many Virtual Reality applications and the au...
Creating a sense of illusory self-motion is crucial for many Virtual Reality applications and the au...
Creating a sense of illusory self-motion is crucial for many Virtual Reality applications and the au...
Creating a sense of illusory self-motion is crucial for many Virtual Reality applications and the au...
Creating a sense of illusory self-motion is crucial for many Virtual Reality applications and the au...
While rotating visual and auditory stimuli have long been known to elicit self-motion illusions (ci...
While rotating visual and auditory stimuli have long been known to elicit self-motion illusions (ci...
This study investigated whether the visually induced selfmotion illusion (circular vection) can be...
While rotating visual and auditory stimuli have long been known to elicit self-motion illusions ("ci...
Determining the perceptually optimal resolution of multisensory renderingmight help to foster the de...
Sound is an important, but often neglected, component for creating a self-motion illusion (vection) ...
Sound is an important, but often neglected, component for creating a self-motion illusion (vection) ...
Apart from inducing a high sense of presence, creating a sensation of self-motion is often a key iss...
Apart from inducing a high sense of presence, creating a sensation of self-motion is often a key iss...
Apart from inducing a high sense of presence, creating a sensation of self-motion is often a key iss...
Creating a sense of illusory self-motion is crucial for many Virtual Reality applications and the au...
Creating a sense of illusory self-motion is crucial for many Virtual Reality applications and the au...
Creating a sense of illusory self-motion is crucial for many Virtual Reality applications and the au...
Creating a sense of illusory self-motion is crucial for many Virtual Reality applications and the au...
Creating a sense of illusory self-motion is crucial for many Virtual Reality applications and the au...
While rotating visual and auditory stimuli have long been known to elicit self-motion illusions (ci...
While rotating visual and auditory stimuli have long been known to elicit self-motion illusions (ci...
This study investigated whether the visually induced selfmotion illusion (circular vection) can be...
While rotating visual and auditory stimuli have long been known to elicit self-motion illusions ("ci...