Gamification has been applied in different levels of education (elementary, high school, university) for roughly last 5 years. Many researches deal with how to improve education process by usage of game mechanics and other game based elements in their teaching activities. One of the important part of research in the area of education is what part of the course is involved in the research. If it covers some smaller part of the course, for example, one topic that correspondents to a chapter from common course literature and the gamification is limited to few weeks then we could not get the full picture of its real good and bad sides. Some students got excited when teacher use new methods and lost interest after few weeks. However, the course ...
Gamification is a term that refers to the use of game elements in\ud non-game contexts with the goal...
A critical need surfaced for higher education institutions to identify pioneering teaching methods t...
Evolutions in technology have changed the day-to-day especially in education. The ways of teaching a...
Gamification has been applied in different levels of education (elementary, high school, university)...
Gamification has become the most popular topic of the last few years. Studies in gamification area a...
This report explores gamification as a pedagogic approach to engage and motivate students in higher ...
Gamification gives opportunities for instructors and majors to attract more students. However, there...
The gamification neologism is applied to using game-thinking and game mechanics to solve problems a...
Abstract Gamification of education is a developing approach for increasing learners’ motivation and ...
Gamification is a technique that incorporates game elements into everyday activities in order to inc...
As a precursor to the development of a gamified system to improve learning outcomes, we investigate ...
Applying the engaging and motivating aspects of video games in non-game contexts is known as gamific...
Gamification is becoming part of daily life with growing use in the learning context. The research l...
Gamification has now started to take root in the post-secondary classroom. Educators have learned mu...
Gamified learning aims to motivate students using game elements. Although gamification can enhance s...
Gamification is a term that refers to the use of game elements in\ud non-game contexts with the goal...
A critical need surfaced for higher education institutions to identify pioneering teaching methods t...
Evolutions in technology have changed the day-to-day especially in education. The ways of teaching a...
Gamification has been applied in different levels of education (elementary, high school, university)...
Gamification has become the most popular topic of the last few years. Studies in gamification area a...
This report explores gamification as a pedagogic approach to engage and motivate students in higher ...
Gamification gives opportunities for instructors and majors to attract more students. However, there...
The gamification neologism is applied to using game-thinking and game mechanics to solve problems a...
Abstract Gamification of education is a developing approach for increasing learners’ motivation and ...
Gamification is a technique that incorporates game elements into everyday activities in order to inc...
As a precursor to the development of a gamified system to improve learning outcomes, we investigate ...
Applying the engaging and motivating aspects of video games in non-game contexts is known as gamific...
Gamification is becoming part of daily life with growing use in the learning context. The research l...
Gamification has now started to take root in the post-secondary classroom. Educators have learned mu...
Gamified learning aims to motivate students using game elements. Although gamification can enhance s...
Gamification is a term that refers to the use of game elements in\ud non-game contexts with the goal...
A critical need surfaced for higher education institutions to identify pioneering teaching methods t...
Evolutions in technology have changed the day-to-day especially in education. The ways of teaching a...