International audienceWe present a methodology for both the efficient integration and dexterous manipulation of CAD models in a physical-based virtual reality simulation. The user interacts with a virtual car mock-up using a string-based haptic interface that provides force sensation in a large workspace. A prop is used to provide grasp feedback. A mocap system is used to track user's hand and head movements. In addition a 5DT data-glove is used to measure finger flexion. Twelve volunteer participants were instructed to remove a lamp of the virtual mock-up under different conditions. Results revealed that haptic feedback was better than additional visual feedback in terms of task completion time and collision frequency
The present work focuses on the design and development of a new system that allows the verification ...
The present work focuses on the design and development of a new system that allows the verification ...
thesisThis thesis introduces the need for full-arm haptic rendering and reports potential benefits r...
This paper presents a methodology for the efficient integration of CAD models in a physical-based vi...
International audienceThis paper studies the benefits that haptic feedback can provide in performing...
This paper studies the benefits that haptic feedback can provide in performing complex maintenance t...
Abstract — This paper presents a human-scale virtual environment (VE) with haptic feedback along wit...
Abstract — This paper presents a human-scale virtual environment (VE) with haptic feedback along wit...
International audienceThis paper presents a human-scale virtual environment (VE) with haptic feedbac...
We present results of a user study in which we compared three interaction methods for manipulating d...
Abstract—One of the key requirements for a Virtual Reality system is the multimodal, real-time inter...
In the process of designing hand-held devices customer evaluation is very important. This is usually...
• large display and manipulation space • stereovision • head-tracking / co-location • shadows • 6dof...
The present work focuses on the design and development of a new system that allows the verification ...
The present work focuses on the design and development of a new system that allows the verification ...
The present work focuses on the design and development of a new system that allows the verification ...
The present work focuses on the design and development of a new system that allows the verification ...
thesisThis thesis introduces the need for full-arm haptic rendering and reports potential benefits r...
This paper presents a methodology for the efficient integration of CAD models in a physical-based vi...
International audienceThis paper studies the benefits that haptic feedback can provide in performing...
This paper studies the benefits that haptic feedback can provide in performing complex maintenance t...
Abstract — This paper presents a human-scale virtual environment (VE) with haptic feedback along wit...
Abstract — This paper presents a human-scale virtual environment (VE) with haptic feedback along wit...
International audienceThis paper presents a human-scale virtual environment (VE) with haptic feedbac...
We present results of a user study in which we compared three interaction methods for manipulating d...
Abstract—One of the key requirements for a Virtual Reality system is the multimodal, real-time inter...
In the process of designing hand-held devices customer evaluation is very important. This is usually...
• large display and manipulation space • stereovision • head-tracking / co-location • shadows • 6dof...
The present work focuses on the design and development of a new system that allows the verification ...
The present work focuses on the design and development of a new system that allows the verification ...
The present work focuses on the design and development of a new system that allows the verification ...
The present work focuses on the design and development of a new system that allows the verification ...
thesisThis thesis introduces the need for full-arm haptic rendering and reports potential benefits r...