The success in network-centric warfare requires information superiority to obtain dominant battlespace awareness. The time required to take a decision has been reduced by orders of magnitude, while the volume of accessible data has been increased exponentially. When this volume is displayed to an operator, the risk of reaching a state of information overload is real and great care shall be taken to make sure that what is provided is actually information and not noise. In this paper we propose a novel interaction environment that leverages the augmented reality technology to provide a digitally enhanced view of a real command and control table. The operator equipped with an optical see-through head-mounted display controls the virtual contex...
A novel approach was proposed to improve situational awareness using a head-mounted display when wor...
The next generation of displays for soldiers may include augmented reality capabilities. One such di...
We describe a first experiment in evaluating the system capabilities of the Battlefield Augmented Re...
In the information age the ability to develop high-level situational awareness is essential for the ...
The success in network-centric warfare requires information superiority to obtain dominant battlespa...
New sensors, communication infrastructure, and information systems will make plenty of information a...
Operational Technology (OT) networks are critical to mission operations on many naval platforms, yet...
The Virtual Table presents stereoscopic graphics to a user in a workbench-like setting. This device ...
Network Centric Warfare can be accomplished thanks to a network of geographically distributed forces...
Abstract. Rapid advances in graphics generation capabilities, display technologies, and user interac...
Modern warfare increasingly depends on interconnected computers where cyber security plays an essent...
A complex command and control task was selected as the test task, which included observing the overa...
Augmented reality is not completely new technology, but rather an interestingcombination of existing...
This paper addresses new interface concepts for information visualisation and manipulation in Comman...
Situational awareness is especially important for an operator when carrying forward Network Centric ...
A novel approach was proposed to improve situational awareness using a head-mounted display when wor...
The next generation of displays for soldiers may include augmented reality capabilities. One such di...
We describe a first experiment in evaluating the system capabilities of the Battlefield Augmented Re...
In the information age the ability to develop high-level situational awareness is essential for the ...
The success in network-centric warfare requires information superiority to obtain dominant battlespa...
New sensors, communication infrastructure, and information systems will make plenty of information a...
Operational Technology (OT) networks are critical to mission operations on many naval platforms, yet...
The Virtual Table presents stereoscopic graphics to a user in a workbench-like setting. This device ...
Network Centric Warfare can be accomplished thanks to a network of geographically distributed forces...
Abstract. Rapid advances in graphics generation capabilities, display technologies, and user interac...
Modern warfare increasingly depends on interconnected computers where cyber security plays an essent...
A complex command and control task was selected as the test task, which included observing the overa...
Augmented reality is not completely new technology, but rather an interestingcombination of existing...
This paper addresses new interface concepts for information visualisation and manipulation in Comman...
Situational awareness is especially important for an operator when carrying forward Network Centric ...
A novel approach was proposed to improve situational awareness using a head-mounted display when wor...
The next generation of displays for soldiers may include augmented reality capabilities. One such di...
We describe a first experiment in evaluating the system capabilities of the Battlefield Augmented Re...