The MediaEvo Project aims to develop a multi-channel and multi-sensory platform for edutainment in cultural heritage for the realization of a digital didactic game oriented towards the knowledge of medieval history and society by means of the integration of human sciences and new data processing technologies. During the project it has been possible to test the possible interactions between historical research, morphological inquiries, data management systems and the definition of a virtual immersive platform for playing and educating. The platform has also proved to be a means for validating hypotheses and findings formulated by researchers. This paper introduces the theoretical questions related to the educative use of Virtual Reality tech...