The aim of this study is to evaluate the impact of information on levels of reasoning on individuals' choices in p-beauty contest games. In the baseline design, subjects received information only on the average and target values from the previous period. In the alternative design, the winner(s) explained in a short message (30 words maximum) what reasoning he/she applied in selecting the target value and then stopped playing. The winner's message, the winning number, the target and average values were then displayed on all computer screens. The results show that non-winning players imitate the level of rationality of winners, and a significant proportion of the population adopt strategies which are best responses to other imitators' behavio...
We study the impact of advice or observation on the depth of reasoning in an experimental beauty-con...
The authors report and compare results from several different versions of an experimental interactiv...
We develop a new design for the experimental beauty-contest game (BCG) that is suitable for children...
The aim of this study is to evaluate the impact of information on levels of reasoning on individuals...
The beauty contest stems from Keyne's famous book where he uses a baeuty contest game to illust...
The beauty contest game has been used to analyze how many steps of reasoning subjects are able to pe...
We study the impact of advice or observation on the depth of reasoning in an experimental beauty-con...
We study the impact of advice or observation on the depth of reasoning in an experimental beauty-con...
This study investigates the behaviour of children aged 8-11 in a beauty contest game with ten repeti...
We reinvestigate a version of the beauty contest originally developed by Keynes (1936) with a focus ...
We investigate experimentally a new variant of the beauty contest game (BCG) in which players' actio...
This paper analyzes strategic choice in p-beauty contests. We first show that it is not generally a ...
This paper analyzes cognitive e¤ort in 6 di¤erent one-shot p-beauty games. We use both Raven and Cog...
This paper analyzes cognitive effort in 6 different one-shot p-beauty games. We use both Raven and C...
This paper introduces some new features in the standard experimental design of the beauty contest in...
We study the impact of advice or observation on the depth of reasoning in an experimental beauty-con...
The authors report and compare results from several different versions of an experimental interactiv...
We develop a new design for the experimental beauty-contest game (BCG) that is suitable for children...
The aim of this study is to evaluate the impact of information on levels of reasoning on individuals...
The beauty contest stems from Keyne's famous book where he uses a baeuty contest game to illust...
The beauty contest game has been used to analyze how many steps of reasoning subjects are able to pe...
We study the impact of advice or observation on the depth of reasoning in an experimental beauty-con...
We study the impact of advice or observation on the depth of reasoning in an experimental beauty-con...
This study investigates the behaviour of children aged 8-11 in a beauty contest game with ten repeti...
We reinvestigate a version of the beauty contest originally developed by Keynes (1936) with a focus ...
We investigate experimentally a new variant of the beauty contest game (BCG) in which players' actio...
This paper analyzes strategic choice in p-beauty contests. We first show that it is not generally a ...
This paper analyzes cognitive e¤ort in 6 di¤erent one-shot p-beauty games. We use both Raven and Cog...
This paper analyzes cognitive effort in 6 different one-shot p-beauty games. We use both Raven and C...
This paper introduces some new features in the standard experimental design of the beauty contest in...
We study the impact of advice or observation on the depth of reasoning in an experimental beauty-con...
The authors report and compare results from several different versions of an experimental interactiv...
We develop a new design for the experimental beauty-contest game (BCG) that is suitable for children...