Purpose The displacement hypothesis predicts that physical activity and media use compete in adolescents; however, findings are inconsistent. A more differentiated approach at determining the co-occurrence of physical activity and media use behaviors within subjects may be warranted. The aim of this study was to determine the co-occurrence of physical activity and media use by identifying clusters of adolescents with specific behavior patterns including physical activity in various settings (school, sports club, leisure time) and different types of media use (watching TV, playing console games, using PC / Internet). Methods Cross-sectional data of 2,083 adolescents (11–17 years) from all over Germany were collected between...
Melkevik O, Haug E, Rasmussen M, et al. Are associations between electronic media use and BMI differ...
Background Literature focusing on the association between sedentary behaviours and physical activit...
Objective. To examine the independent, competing, and interactive effects of perceived availability ...
The displacement hypothesis predicts that physical activity and media use compete in adolescents; ho...
Purpose:The displacement hypothesis predicts that physical activity and media use compete in adolesc...
With digitalization and virtual entertainment being the megatrends of the 21st century, there is rea...
BackgroundScreen media is among the most common recreational activities engaged in by children. The ...
Abstract Background Previous studies have already reported associations of media consumption and/or ...
Background: Screen-based media (SBM) occupy a considerable portion of young peoples’ discretionary l...
This is the final version of the article. Available from BioMed Central via the DOI in this record.B...
With digitalization and virtual entertainment being the megatrends of the 21st century, there is rea...
Background: Physical activity is an important contributor to reducing the risk for a variety of dise...
This study analyzed the time adolescents spend on active video games, sedentary screen media, and co...
Background: The use of electronic media has been found to be a risk factor for higher BMI and for b...
Background Literature focusing on the association between sedentary behaviours and physical activity...
Melkevik O, Haug E, Rasmussen M, et al. Are associations between electronic media use and BMI differ...
Background Literature focusing on the association between sedentary behaviours and physical activit...
Objective. To examine the independent, competing, and interactive effects of perceived availability ...
The displacement hypothesis predicts that physical activity and media use compete in adolescents; ho...
Purpose:The displacement hypothesis predicts that physical activity and media use compete in adolesc...
With digitalization and virtual entertainment being the megatrends of the 21st century, there is rea...
BackgroundScreen media is among the most common recreational activities engaged in by children. The ...
Abstract Background Previous studies have already reported associations of media consumption and/or ...
Background: Screen-based media (SBM) occupy a considerable portion of young peoples’ discretionary l...
This is the final version of the article. Available from BioMed Central via the DOI in this record.B...
With digitalization and virtual entertainment being the megatrends of the 21st century, there is rea...
Background: Physical activity is an important contributor to reducing the risk for a variety of dise...
This study analyzed the time adolescents spend on active video games, sedentary screen media, and co...
Background: The use of electronic media has been found to be a risk factor for higher BMI and for b...
Background Literature focusing on the association between sedentary behaviours and physical activity...
Melkevik O, Haug E, Rasmussen M, et al. Are associations between electronic media use and BMI differ...
Background Literature focusing on the association between sedentary behaviours and physical activit...
Objective. To examine the independent, competing, and interactive effects of perceived availability ...