The most currently popular method for assessing trust in online social networks is Trust Game. The major studies in this area have established results formed into hypotheses for the effects of a number of network parameters on the extent to which individuals would place trust on each other. However, hypotheses for the effects of a few number of network parameters, such as Indegree, are not deducible since the restrictive game-theoretic assumptions that are imposed into the model do not let any such evidence available. To relax the game-theoretic assumptions, we develop a model for games with incomplete information, based on a game-theoretic model developed by Buskens (1998), and conduct a series of computer simulation of a model of Iterated...
As an efficient approach, the trust policy is implemented to defend against insider attacks in compl...
"Trust in embedded settings" investigates the mechanisms through which social networks influence dec...
Online services such as e-marketplaces, social networking sites, online gaming environments etc have...
The most currently popular method for assessing trust in online social networks is Trust Game. The m...
The aim of this thesis is to contribute to the methodological foundation of the studies aiming to as...
We run a laboratory experiment were friendship networks are generated endogenously within an anonymo...
An experimental study of the digital trust game in [2] is presented. The study consists of an initia...
This paper investigates the impact of network formation on trust and trustworthiness. We run a labor...
To the links that bind, secured with love, and reciprocated with trust. To my family, Marziyeh, Abba...
University of Minnesota Ph.D. dissertation. April 2012. Major: Computer science. Advisor:Jaideep Sri...
We conduct an exploratory study using a customized Facebook application to understand how social tie...
We run a laboratory experiment where 'friendship' networks are generated endogenously within an anon...
To investigate group deception and demote insider threats, this study leverages network analysis to ...
This dissertation is on trust problems and the emergence of social structures due to trust problems....
Inspired by recent empirical research on link communities, we borrow some important ideas and concep...
As an efficient approach, the trust policy is implemented to defend against insider attacks in compl...
"Trust in embedded settings" investigates the mechanisms through which social networks influence dec...
Online services such as e-marketplaces, social networking sites, online gaming environments etc have...
The most currently popular method for assessing trust in online social networks is Trust Game. The m...
The aim of this thesis is to contribute to the methodological foundation of the studies aiming to as...
We run a laboratory experiment were friendship networks are generated endogenously within an anonymo...
An experimental study of the digital trust game in [2] is presented. The study consists of an initia...
This paper investigates the impact of network formation on trust and trustworthiness. We run a labor...
To the links that bind, secured with love, and reciprocated with trust. To my family, Marziyeh, Abba...
University of Minnesota Ph.D. dissertation. April 2012. Major: Computer science. Advisor:Jaideep Sri...
We conduct an exploratory study using a customized Facebook application to understand how social tie...
We run a laboratory experiment where 'friendship' networks are generated endogenously within an anon...
To investigate group deception and demote insider threats, this study leverages network analysis to ...
This dissertation is on trust problems and the emergence of social structures due to trust problems....
Inspired by recent empirical research on link communities, we borrow some important ideas and concep...
As an efficient approach, the trust policy is implemented to defend against insider attacks in compl...
"Trust in embedded settings" investigates the mechanisms through which social networks influence dec...
Online services such as e-marketplaces, social networking sites, online gaming environments etc have...