This article develops novel application software which implements interactive, GPU-powered flow simulation on a group of wirelessly-connected mobile devices. Interactive simulation is an emerging field in engineering with use cases appearing in design, analysis and communication. Herein, we present a new Android-based, interactive flow solver capable of running on a wider range of multiple, wirelessly-connected mobile GPUs. The software consists of a 2D Lattice-Boltzmann Method flow physics solver, implemented using OpenGL ES 3.2, as well as a communication library which uses Wi-Fi Direct to communicate between connected devices. We compare the performance of the OpenGL-based solver against existing implementations in CUDA and demonstrate s...
In this paper, we describe the implementation of a multi-GPU fluid flow solver based on the lattice ...
© 2015 ACES. The use of the FDTD in Android applications heralds the use of mobile phone platforms f...
We present a software approach to hardware-oriented numerics which builds upon an augmented, previou...
Numerical simulations on mobile devices create new applications supporting engineers and scientists ...
37th IEEE International Conference on Distributed Computing Systems, ICDCS 2017, Atlanta, GA, USA, 5...
Smart mobile devices including smart phones and tablets have become one of the most popular devices ...
In recent years, the mobile gaming industry has made rapid progress. Developers are now producing nu...
We present Neon, a new programming model for grid-based computation with an intuitive, easy-to-use i...
The Frisch-Hasslacher-Pomeau (FHP) model is a lattice gas cellular automaton designed to simulate fl...
Computational Fluid Dynamics (CFD) simulations are aimed to reconstruct the reality of fluid motion ...
The aim of this research it to examine the possibility of parallelizing the Frish-Hasslacher-Pomeau ...
Graphics processor units (GPU) that are originally designed for graphics rendering have emerged as m...
In this paper we present TEAPOT, a full system GPU simulator, whose goal is to allow the evaluation ...
During the past few years, mobile phones and other handheld devices have gone from only handling dul...
The Lattice Boltzmann Method (LBM) is widely used to simulate different types of flow, such as water...
In this paper, we describe the implementation of a multi-GPU fluid flow solver based on the lattice ...
© 2015 ACES. The use of the FDTD in Android applications heralds the use of mobile phone platforms f...
We present a software approach to hardware-oriented numerics which builds upon an augmented, previou...
Numerical simulations on mobile devices create new applications supporting engineers and scientists ...
37th IEEE International Conference on Distributed Computing Systems, ICDCS 2017, Atlanta, GA, USA, 5...
Smart mobile devices including smart phones and tablets have become one of the most popular devices ...
In recent years, the mobile gaming industry has made rapid progress. Developers are now producing nu...
We present Neon, a new programming model for grid-based computation with an intuitive, easy-to-use i...
The Frisch-Hasslacher-Pomeau (FHP) model is a lattice gas cellular automaton designed to simulate fl...
Computational Fluid Dynamics (CFD) simulations are aimed to reconstruct the reality of fluid motion ...
The aim of this research it to examine the possibility of parallelizing the Frish-Hasslacher-Pomeau ...
Graphics processor units (GPU) that are originally designed for graphics rendering have emerged as m...
In this paper we present TEAPOT, a full system GPU simulator, whose goal is to allow the evaluation ...
During the past few years, mobile phones and other handheld devices have gone from only handling dul...
The Lattice Boltzmann Method (LBM) is widely used to simulate different types of flow, such as water...
In this paper, we describe the implementation of a multi-GPU fluid flow solver based on the lattice ...
© 2015 ACES. The use of the FDTD in Android applications heralds the use of mobile phone platforms f...
We present a software approach to hardware-oriented numerics which builds upon an augmented, previou...