Many different environments are looking at gamification to improve education, business, tourism, smart-cities management, etc. Despite its popularity, and despite the availability of many studies that propose approaches to transform a non-game activity into a game, a gamification strategy guideline is missing. Usually, the proposed methods are too general to be effective (e.g., simple rules, incentive mechanisms such as scores or vague prizes). In a society where algorithms personalize everything, and where people with different impairments (either technological or physical) are present, it is important to also understand peoples preferences in terms of games. In this paper, through a questionnaire filled by 22 people, we show that the game...
International audienceGamification is widely used to foster user motivation. Recent studies show tha...
In human-computer interaction, the trend towards gamification is part of the shift of focus from usa...
Gamification, a design technique that uses the motivational elements of games in other contexts, is ...
Many different environments are looking at gamification to improve education, business, tourism, sma...
The gamification process is gaining increasing interest in many different environments such as educa...
Gamification is increasingly becoming a pertinent aspect of any UI and UX design. However, a canonic...
Existing scholarship of gamification has covered the effectiveness of different types of game design...
Gamification refers to the use of game-like elements in non-entertainment contexts to make activitie...
Gamification is now a well-established technique in Human-Computer Interaction. However, research on...
During the past years, gamification has become an influential trend in technology and the promises a...
Gamification typically refers to the use of game elements in a business context in order to change u...
This research studies gamification: the use of game design elements in non-game contexts. Gamificati...
Digital applications are a valuable addition to traditional healthcare. An opportunity in retaining ...
Gamification is one of the most commonly employed approaches for motivating individuals to partici...
Not all computer users are able to use conventional control methods. People with physical disabiliti...
International audienceGamification is widely used to foster user motivation. Recent studies show tha...
In human-computer interaction, the trend towards gamification is part of the shift of focus from usa...
Gamification, a design technique that uses the motivational elements of games in other contexts, is ...
Many different environments are looking at gamification to improve education, business, tourism, sma...
The gamification process is gaining increasing interest in many different environments such as educa...
Gamification is increasingly becoming a pertinent aspect of any UI and UX design. However, a canonic...
Existing scholarship of gamification has covered the effectiveness of different types of game design...
Gamification refers to the use of game-like elements in non-entertainment contexts to make activitie...
Gamification is now a well-established technique in Human-Computer Interaction. However, research on...
During the past years, gamification has become an influential trend in technology and the promises a...
Gamification typically refers to the use of game elements in a business context in order to change u...
This research studies gamification: the use of game design elements in non-game contexts. Gamificati...
Digital applications are a valuable addition to traditional healthcare. An opportunity in retaining ...
Gamification is one of the most commonly employed approaches for motivating individuals to partici...
Not all computer users are able to use conventional control methods. People with physical disabiliti...
International audienceGamification is widely used to foster user motivation. Recent studies show tha...
In human-computer interaction, the trend towards gamification is part of the shift of focus from usa...
Gamification, a design technique that uses the motivational elements of games in other contexts, is ...