In the visual perception of depth in computer graphics, people rely on a number of cues, including depth of field, relative size of objects in perspective, and shadows. This work focuses on shadows in Augmented Reality. An experiment was performed in order to measure the effects of having virtual objects cast shadows on real objects. Users performed the task of placing a virtual object on a physical table, in an Augmented Reality environment displayed on a mobile device. The virtual object was either a cube or a sphere. The effects of having shadows enabled was measured by time to task completion and the positional error. Qualitative measurements of the user experience were also made, through the use of questionnaires. The results showed a ...
Microsoft HoloLens is a headmounted augmented reality system providing users the ability to experien...
There has been a recent development and growth of augmented reality devices across the world. The te...
This paper presents the use of rendered visual cues as drop shadows and their impact on overall usab...
In the visual perception of depth in computer graphics, people rely on a number of cues, including d...
The challenges found in three-dimensional platformer games heavily rely on the player’s ability to p...
International audienceThis paper focuses on how virtual objects' shadows as well as differences in a...
The eye-tracking technology is currently implemented in many mixed reality devices. However, eye-tra...
Real-time shadow generation in virtual environments and Augmented Reality (AR) was always a hot topi...
To achieve realistic Augmented Reality (AR), shadows play an important role in creating a 3D impress...
To achieve realistic Augmented Reality (AR), shadows play an important role in creating a 3D impress...
A sombra de um quadrado projetada ortograficamente sobre uma superfície plana foi investigada como i...
Finding if color has an effect on depth perception in virtual reality (VR) is important, as it could...
This work focuses on the occlusions issue in Augmented Reality (AR) applications, in specific domain...
A rendering framework supporting analytical visibility is extended with shadow mapping. Shadow maps ...
Improving depth perception accuracy in 3D stereoscopic virtual environments is an important research...
Microsoft HoloLens is a headmounted augmented reality system providing users the ability to experien...
There has been a recent development and growth of augmented reality devices across the world. The te...
This paper presents the use of rendered visual cues as drop shadows and their impact on overall usab...
In the visual perception of depth in computer graphics, people rely on a number of cues, including d...
The challenges found in three-dimensional platformer games heavily rely on the player’s ability to p...
International audienceThis paper focuses on how virtual objects' shadows as well as differences in a...
The eye-tracking technology is currently implemented in many mixed reality devices. However, eye-tra...
Real-time shadow generation in virtual environments and Augmented Reality (AR) was always a hot topi...
To achieve realistic Augmented Reality (AR), shadows play an important role in creating a 3D impress...
To achieve realistic Augmented Reality (AR), shadows play an important role in creating a 3D impress...
A sombra de um quadrado projetada ortograficamente sobre uma superfície plana foi investigada como i...
Finding if color has an effect on depth perception in virtual reality (VR) is important, as it could...
This work focuses on the occlusions issue in Augmented Reality (AR) applications, in specific domain...
A rendering framework supporting analytical visibility is extended with shadow mapping. Shadow maps ...
Improving depth perception accuracy in 3D stereoscopic virtual environments is an important research...
Microsoft HoloLens is a headmounted augmented reality system providing users the ability to experien...
There has been a recent development and growth of augmented reality devices across the world. The te...
This paper presents the use of rendered visual cues as drop shadows and their impact on overall usab...