EKO SUTANDI. The Influence Of Learning Media With Snake Ladder Game To Learning Motivation In Basic Banking Lesson At SMKN 22 Jakarta. Thesis, Jakarta: Economic Education, concentration in Accounting Education, majoring in Economics and administration, Faculty of Economics, Universitas Negeri Jakarta. July. 2018. This research aims to find out if there are media influence learning through games of snakes ladders against the motivation of learning on subjects basics class x student banking program accounting expertise SMKN 22 Jakarta. This research uses experimental methods to the design of Posttest-Only Control Design. In this study, the experimental group totaled 36 students and the control group totaled 36 students. On the exp...
Use appropriate media often affect the level of motivation and the level of student learning outcome...
Use appropriate media often affect the level of motivation and the level of student learning outcome...
The research entitled “Comparison of Learning Outcomes and Motivation of High School Students who Us...
The purpose of this research is to know: Increased Student Activity by using learning of snake ladd...
Nilam Ayu. The Relation between Using Learning Media of Snake and Ladders Game and Learning Motivat...
The objectives of this study are (1) To increase the self-confidence of SD Negeri Mijen class II A a...
This study aims to determine the increase in student interest in learning by applying the snake and ...
The purpose of this research is to determinate: 1) the activities of students and teachers during th...
ABSTRACT Kusumaningtyas, Arum. 2015. Using Snake and Ladders Game to Improve 8th Grades Students’ ...
AbstractThis study aimed to find out the differences between student learning outcomes before and af...
Playing by learning is a way of learning that appropriate with the characteristics of elementary sch...
Masalah yang sering ditemukan dalam proses pembelajaran salah satunya adalah rendahnya minat belajar...
ABSTRAK Tujuan dari penelitian ini adalah Untuk mengetahui adakah pengaruh media ular tangga terhada...
The research was distributed by still lack of ability in arithmetic, children are still not familiar...
The purpose of this study was to determine the increase in the character of student learning respons...
Use appropriate media often affect the level of motivation and the level of student learning outcome...
Use appropriate media often affect the level of motivation and the level of student learning outcome...
The research entitled “Comparison of Learning Outcomes and Motivation of High School Students who Us...
The purpose of this research is to know: Increased Student Activity by using learning of snake ladd...
Nilam Ayu. The Relation between Using Learning Media of Snake and Ladders Game and Learning Motivat...
The objectives of this study are (1) To increase the self-confidence of SD Negeri Mijen class II A a...
This study aims to determine the increase in student interest in learning by applying the snake and ...
The purpose of this research is to determinate: 1) the activities of students and teachers during th...
ABSTRACT Kusumaningtyas, Arum. 2015. Using Snake and Ladders Game to Improve 8th Grades Students’ ...
AbstractThis study aimed to find out the differences between student learning outcomes before and af...
Playing by learning is a way of learning that appropriate with the characteristics of elementary sch...
Masalah yang sering ditemukan dalam proses pembelajaran salah satunya adalah rendahnya minat belajar...
ABSTRAK Tujuan dari penelitian ini adalah Untuk mengetahui adakah pengaruh media ular tangga terhada...
The research was distributed by still lack of ability in arithmetic, children are still not familiar...
The purpose of this study was to determine the increase in the character of student learning respons...
Use appropriate media often affect the level of motivation and the level of student learning outcome...
Use appropriate media often affect the level of motivation and the level of student learning outcome...
The research entitled “Comparison of Learning Outcomes and Motivation of High School Students who Us...