Specific device input and output enable user interaction with virtual reality systems. Such interaction may occur through a mechanical and manual use of these devices, by the user or by devices that do not require a tactile integration between these and the user. Using a combination of these, this work proposes an integration between non wearable devices that enable a natural interaction between the user and a threedimensional virtual environment, based on the Digital Desk concept, applying movement of the virtual camera and deformation of the scene according to the movement user in the real world, to simulate depth effect, allowing an alternative presentation of educational content to traditional used in the classroom.Dissertação (Mestrado...
A utilização de ambientes virtuais 3D em contextos educativos proporciona novos horizontes no proces...
This work is about a project that seeks to achieve a form of interaction in Virtual Reality. The pro...
This article discusses the development of a system for manipulating virtual objects in a three-dimen...
The research on natural interaction has been growing significantly since, with the spread of person...
In the field of human-computer interaction, Natural Interaction methods has been gaining importance ...
The present article makes as introdution to the state of the art of the Virtual Reality that it inte...
Máster en Image Processing and Computer VisionThe goal of this Master’s Thesis is to implement a Dis...
Since the advent of Virtual Reality, search that the user feel increasingly immersed in the virtual...
Current state-of-the-art graphics workstations allow us to create images in less than 100ms which ar...
Nowadays immersive virtual reality systems have a growing relevance in educational environments as t...
Purpose of this thesis is the study and the implementation of methods for real time rendering of 3D ...
In today's information society, it is becoming increasingly necessary to acquire knowledge and to il...
In virtual reality systems the computer is used to create an artificial environment. To visualise th...
Como complemento aos laboratórios de Física do curso de graduação de Engenharia, este trabalho propô...
The use of New Information and Communication Technologies (NICT’s) today is present during most of o...
A utilização de ambientes virtuais 3D em contextos educativos proporciona novos horizontes no proces...
This work is about a project that seeks to achieve a form of interaction in Virtual Reality. The pro...
This article discusses the development of a system for manipulating virtual objects in a three-dimen...
The research on natural interaction has been growing significantly since, with the spread of person...
In the field of human-computer interaction, Natural Interaction methods has been gaining importance ...
The present article makes as introdution to the state of the art of the Virtual Reality that it inte...
Máster en Image Processing and Computer VisionThe goal of this Master’s Thesis is to implement a Dis...
Since the advent of Virtual Reality, search that the user feel increasingly immersed in the virtual...
Current state-of-the-art graphics workstations allow us to create images in less than 100ms which ar...
Nowadays immersive virtual reality systems have a growing relevance in educational environments as t...
Purpose of this thesis is the study and the implementation of methods for real time rendering of 3D ...
In today's information society, it is becoming increasingly necessary to acquire knowledge and to il...
In virtual reality systems the computer is used to create an artificial environment. To visualise th...
Como complemento aos laboratórios de Física do curso de graduação de Engenharia, este trabalho propô...
The use of New Information and Communication Technologies (NICT’s) today is present during most of o...
A utilização de ambientes virtuais 3D em contextos educativos proporciona novos horizontes no proces...
This work is about a project that seeks to achieve a form of interaction in Virtual Reality. The pro...
This article discusses the development of a system for manipulating virtual objects in a three-dimen...