Entrepreneurship constitutes a significant indicator of the economic and cultural growth of societies and thus, the development of an entrepreneurial culture receives increased attention. School-based education can significantly contribute toward this direction, starting from young people, since skills and attitudes begin to develop from an early age. Digital games offer authentic and meaningful environments, where users can get involved in continuous practice in virtual spaces where actions have no real-life consequences. However, in order to provide evidence of the effectiveness of digital games, when used in the context of school entrepreneurship education, we need rigorous evaluation methods. Existing efforts have mostly adopted outcome...
Abstract— Technopreneurship or techno entrepreneurship is an entrepreneurship that emphasizing the...
[[abstract]]This study developed an educational online game, Super Delivery, targeting knowledge abo...
The use of educational entrepreneurship game apps as a medium for an online class for students to im...
This paper investigates the research field of digital game-based learning (DGBL), attempting to shed...
Entrepreneurship has gained a lot of attention over the recent years. New innovative ideas, as well ...
Entrepreneurship plays an important role in national economic growth. Therefore, the character devel...
The paper contributes to solving the issue of digital games in education. It explains concepts such ...
Nowadays, students are significantly influenced by the digital era and are constantly handling digit...
Nowadays, social media, ICT, mobile technologies and applications are increasingly used as tools for...
This paper presents a pilot evaluation study, focusing on a variety of mechanisms to successfully in...
The present study aims at defining effectiveness of digital game-based learning (DGBL) in the contex...
Nowadays, social media, ICT, mobile technologies and applications are increasingly used as tools for...
The book presents a critical evaluation of current approaches related to the use of digital games in...
Games have always been present in the development of the human society, facilitating ways of social ...
The development of educational games is one form of school's entrepreneurship. Teachers might crea...
Abstract— Technopreneurship or techno entrepreneurship is an entrepreneurship that emphasizing the...
[[abstract]]This study developed an educational online game, Super Delivery, targeting knowledge abo...
The use of educational entrepreneurship game apps as a medium for an online class for students to im...
This paper investigates the research field of digital game-based learning (DGBL), attempting to shed...
Entrepreneurship has gained a lot of attention over the recent years. New innovative ideas, as well ...
Entrepreneurship plays an important role in national economic growth. Therefore, the character devel...
The paper contributes to solving the issue of digital games in education. It explains concepts such ...
Nowadays, students are significantly influenced by the digital era and are constantly handling digit...
Nowadays, social media, ICT, mobile technologies and applications are increasingly used as tools for...
This paper presents a pilot evaluation study, focusing on a variety of mechanisms to successfully in...
The present study aims at defining effectiveness of digital game-based learning (DGBL) in the contex...
Nowadays, social media, ICT, mobile technologies and applications are increasingly used as tools for...
The book presents a critical evaluation of current approaches related to the use of digital games in...
Games have always been present in the development of the human society, facilitating ways of social ...
The development of educational games is one form of school's entrepreneurship. Teachers might crea...
Abstract— Technopreneurship or techno entrepreneurship is an entrepreneurship that emphasizing the...
[[abstract]]This study developed an educational online game, Super Delivery, targeting knowledge abo...
The use of educational entrepreneurship game apps as a medium for an online class for students to im...