Exchange of knowledge and ideas, building up a social network and gaining the specific expertise are the first most important steps before starting an own business or enterprise. Business incubator programs and also university innovation courses try to provide these services and impart the accordingknowledge to start-up entrepreneurs. Especially for potential entrepreneurs already in workforce who want to study further it is hard to find time for training sessions or workshops offered by incubators. Virtual 3D Worlds can support the needs of start-up entrepreneurs who cannot participate at local meetings, so that they can build up social contacts to peers, experts and also to potential financiers, but have also the possibility to participat...
This qualitative case study assessed the phenomenon of avatar-mediated self-determined learning of c...
The aim of this chapter is to present a new approach to entrepreneurship education through close sy...
Virtual worlds create a new opportunity to enrich the educational experience through media-rich imme...
The Virtual Incubator World (VIW) is a virtual three-dimensional learning environment developed in O...
AbstractIn the knowledge economy nowadays, a physical working space is less valuable than virtual ne...
In 2010 the Erasmus Project Cross Border Virtual Incubator (CBVI) was initiated with the central aim...
Virtual worlds (VWs) are rampant and easily accessible to common internet users nowadays. Millions o...
The University of Waterloo has a history as an innovative and entrepreneurial university. With incre...
Purpose – Collaborative Virtual Environments (CVEs) are computer-based 3D virtual worlds where users...
Virtual worlds, computer-based simulated environment in which users interact via avatars, have becom...
The purpose of this journal is to present the development and implementation of a virtual incubator ...
The World Wide Web is, amongst the several different media available, the most global, interactive, ...
Improving of the working environment by using experience based strategy is one of the main elements ...
The importance of entrepreneurship education from elementary school through college is now recognize...
Abstract Education and entrepreneurship is the backbone of economy of any country. Education with e...
This qualitative case study assessed the phenomenon of avatar-mediated self-determined learning of c...
The aim of this chapter is to present a new approach to entrepreneurship education through close sy...
Virtual worlds create a new opportunity to enrich the educational experience through media-rich imme...
The Virtual Incubator World (VIW) is a virtual three-dimensional learning environment developed in O...
AbstractIn the knowledge economy nowadays, a physical working space is less valuable than virtual ne...
In 2010 the Erasmus Project Cross Border Virtual Incubator (CBVI) was initiated with the central aim...
Virtual worlds (VWs) are rampant and easily accessible to common internet users nowadays. Millions o...
The University of Waterloo has a history as an innovative and entrepreneurial university. With incre...
Purpose – Collaborative Virtual Environments (CVEs) are computer-based 3D virtual worlds where users...
Virtual worlds, computer-based simulated environment in which users interact via avatars, have becom...
The purpose of this journal is to present the development and implementation of a virtual incubator ...
The World Wide Web is, amongst the several different media available, the most global, interactive, ...
Improving of the working environment by using experience based strategy is one of the main elements ...
The importance of entrepreneurship education from elementary school through college is now recognize...
Abstract Education and entrepreneurship is the backbone of economy of any country. Education with e...
This qualitative case study assessed the phenomenon of avatar-mediated self-determined learning of c...
The aim of this chapter is to present a new approach to entrepreneurship education through close sy...
Virtual worlds create a new opportunity to enrich the educational experience through media-rich imme...