Digital game-based learning, especially massively multiplayer online games, has been touted for its potential to promote student motivation and complex problem-solving competency development. However, current evidence is limited to anecdotal studies. The purpose of this empirical investigation is to examine the complex interplay between learners' motivation, engagement, and complex problem-solving outcomes during game-based learning. A theoretical model is offered that explicates the dynamic interrelationships among learners' problem representation, motivation (i.e., interest, competence, autonomy, relatedness, self-determination, and self-efficacy), and engagement. Findings of this study suggest that learners' motivation determine their en...
Early scholars in the field of game studies praised digital games for their potential to impact teac...
Digital games can be powerful learning environments because they encourage active learning and parti...
[[abstract]]This study developed an educational online game, Super Delivery, targeting knowledge abo...
Digital game-based learning, especially massively multiplayer online games, has been touted for its ...
Following a design-based research framework, this article reports two empirical studies with an educ...
ABSTRACT Motivation is one of the driving forces behind the recent interest in games with educationa...
Following a design-based research framework, this article reports two empirical studies with an educ...
Video games have many potential uses beyond pure entertainment, including their use in educational c...
In this explorative study, we investigated motives of autonomous learners to participate in an onlin...
Motivation is a huge factor in the success of students at all ages, especially in this fast paced te...
This study investigated whether undergraduate students who have high video gaming experience would h...
textSince the mid-1980s, various educational games have been developed, and their popularity has imp...
Game-based learning has been a strong emerging trend in the 21st century but several research studie...
In this paper, we investigate the impact of flow (operationalized as heightened challenge and skill)...
The utilization of digital educational infrastructure in schools has propelled digital educational g...
Early scholars in the field of game studies praised digital games for their potential to impact teac...
Digital games can be powerful learning environments because they encourage active learning and parti...
[[abstract]]This study developed an educational online game, Super Delivery, targeting knowledge abo...
Digital game-based learning, especially massively multiplayer online games, has been touted for its ...
Following a design-based research framework, this article reports two empirical studies with an educ...
ABSTRACT Motivation is one of the driving forces behind the recent interest in games with educationa...
Following a design-based research framework, this article reports two empirical studies with an educ...
Video games have many potential uses beyond pure entertainment, including their use in educational c...
In this explorative study, we investigated motives of autonomous learners to participate in an onlin...
Motivation is a huge factor in the success of students at all ages, especially in this fast paced te...
This study investigated whether undergraduate students who have high video gaming experience would h...
textSince the mid-1980s, various educational games have been developed, and their popularity has imp...
Game-based learning has been a strong emerging trend in the 21st century but several research studie...
In this paper, we investigate the impact of flow (operationalized as heightened challenge and skill)...
The utilization of digital educational infrastructure in schools has propelled digital educational g...
Early scholars in the field of game studies praised digital games for their potential to impact teac...
Digital games can be powerful learning environments because they encourage active learning and parti...
[[abstract]]This study developed an educational online game, Super Delivery, targeting knowledge abo...