Virtual worlds are accepted as alternative learning environments and have been incorporated into the repertoire of higher education teaching and learning strategies for more than a decade. Numerous reports exist regarding the efficacy of this form of learning for both student engagement and enhanced student outcomes. The immersive affordances of these worlds are also being used to enhance another aspect of many higher education courses; work integrated learning. This form of learning, also referred to as practicum, placement, practice teaching and professional experience, is a core component of teacher education courses. Research has highlighted quality preparation for practice teaching (or lack thereof) as problematic, necessitating new a...
Innovating in a higher education teaching context is never a straightforward matter. There are many...
While virtual technology for training in the simulation field has had a long history in medicine and...
Three-dimensional (3D) virtual world Second Life was launched in 2003 and has since become one of th...
Virtual worlds have been incorporated into the repertoire of higher education teaching and learning ...
Professional experience (or practicum) is problematic within teacher education courses because prepa...
Many pre-service teachers currently undertake their professional experience with insufficient knowle...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
Virtual worlds (VWs) are providing welcome opportunities for the development of innovative curricula...
Virtual worlds (VWs) are providing welcome opportunities for the development of innovative curricula...
Immersive teaching technologies can provide an interactive and engaging environment within which stu...
The building of communities outside of the traditional brick-and-mortar base of a school or universi...
In 2011, seven academics from five Australian universities and one international university received...
As virtual worlds come of age, their potential for applications supporting teaching and learning is ...
Innovating in a higher education teaching context is never a straightforward matter. There are many...
While virtual technology for training in the simulation field has had a long history in medicine and...
Three-dimensional (3D) virtual world Second Life was launched in 2003 and has since become one of th...
Virtual worlds have been incorporated into the repertoire of higher education teaching and learning ...
Professional experience (or practicum) is problematic within teacher education courses because prepa...
Many pre-service teachers currently undertake their professional experience with insufficient knowle...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
Formal off-campus flexible learning has been a feature of higher education since the 19th century. T...
Virtual worlds (VWs) are providing welcome opportunities for the development of innovative curricula...
Virtual worlds (VWs) are providing welcome opportunities for the development of innovative curricula...
Immersive teaching technologies can provide an interactive and engaging environment within which stu...
The building of communities outside of the traditional brick-and-mortar base of a school or universi...
In 2011, seven academics from five Australian universities and one international university received...
As virtual worlds come of age, their potential for applications supporting teaching and learning is ...
Innovating in a higher education teaching context is never a straightforward matter. There are many...
While virtual technology for training in the simulation field has had a long history in medicine and...
Three-dimensional (3D) virtual world Second Life was launched in 2003 and has since become one of th...