The emergence of any new educational technology is often accompanied by inflated expectations about its potential for transforming pedagogical practice and improving student learning outcomes. A critique of the rhetoric accompanying the evolution of 3D virtual world education reveals a similar pattern, with the initial hype based more on rhetoric than research demonstrating the extent to which rhetoric matches reality. Addressed are the perceived gaps in the literature through a critique of the rhetoric evident throughout the evolution of the application of virtual worlds in education and the reality based on the reported experiences of experts in the field of educational technology, who are all members of the Australian and New Zealand Vir...
What are educators' motivations for using virtual worlds with their students? Are they using them to...
Over the past decade, teaching and learning in virtual worlds has been at the forefront of many high...
The Gartner Hype Cycle has placed virtual worlds on the climb up the Slope of Enlightenment. While s...
The emergence of any new educational technology is often accompanied by inflated expectations about ...
The emergence of any new educational technology is often accompanied by inflated expectations about ...
The emergence of any new educational technology is often accompanied by inflated expectations about ...
The emergence of any new educational technology is often accompanied by inflated expectations about ...
The emergence of any new educational technology is often accompanied by inflated expectations about ...
3D virtual reality, including the current generation of multi-user virtual worlds, has had a long hi...
3D virtual reality, including the current generation of multi-user virtual worlds, has had a long hi...
When Second Life first came to the attention of the mainstream media in 2007, educators recognised t...
What are educators' motivations for using virtual worlds with their students? Are they using them to...
Over the past decade, teaching and learning in virtual worlds has been at the forefront of many high...
The Gartner Hype Cycle has placed virtual worlds on the climb up the Slope of Enlightenment. While s...
The emergence of any new educational technology is often accompanied by inflated expectations about ...
The emergence of any new educational technology is often accompanied by inflated expectations about ...
The emergence of any new educational technology is often accompanied by inflated expectations about ...
The emergence of any new educational technology is often accompanied by inflated expectations about ...
The emergence of any new educational technology is often accompanied by inflated expectations about ...
3D virtual reality, including the current generation of multi-user virtual worlds, has had a long hi...
3D virtual reality, including the current generation of multi-user virtual worlds, has had a long hi...
When Second Life first came to the attention of the mainstream media in 2007, educators recognised t...
What are educators' motivations for using virtual worlds with their students? Are they using them to...
Over the past decade, teaching and learning in virtual worlds has been at the forefront of many high...
The Gartner Hype Cycle has placed virtual worlds on the climb up the Slope of Enlightenment. While s...