The rapid growth of the internet over the past decade has provided increasing opportunities for individuals to engage in computer-mediated social interaction in virtual environments. Despite this rapid growth there has been limited research into the way people use the Internet, and the effect Internet use has on their lives (Kraut, 1996). The overall aim in the research presented in this thesis was to explore how characteristics of the individual interact with characteristics of computer-mediated communication to enable socio-emotional communication and behaviour in social text-based virtual environments. Three studies are presented. Studies One and Two are qualitative studies of social interaction in two text-based, synchronous ('real time...
This paper provides a unique quantitative analysis of the social dynamics of three chat rooms in the...
In this chapter, I will review current approaches to online sociability and present and exemplify a ...
The intent of this paper is to explore the implications of the social aspects enabled by virtual wor...
Virtual Reality (VR) for multiple users is a new technology which is increasingly used for diverse p...
The Internet provides access to a range of virtual communities accessible by individuals across the ...
Interpersonal communication and cooperation do not happen exclusively face to face. In work contexts...
Virtual humans are often designed to replace real humans in virtual reality applications for e.g., p...
Abstract. This paper considers the ways in which proximity benefits informal communication and relat...
This thesis deals with the comparison of users' behaviour in virtuality and in reality. The thesis i...
Once connected to the Internet, there is a myriad of virtual communities that an individual can conn...
[[abstract]]Due to the flourishing development of the internet network, people have changed their li...
In this chapter, I will review current approaches to online sociability and present and exemplify a ...
This paper reports from an experimental study of cooperative work in a collaborative virtual environ...
Social Sciences are increasingly interested in understanding the characteristics of Computer Mediat...
In this study, various personality traits and attitudes that influence the use of computers in gener...
This paper provides a unique quantitative analysis of the social dynamics of three chat rooms in the...
In this chapter, I will review current approaches to online sociability and present and exemplify a ...
The intent of this paper is to explore the implications of the social aspects enabled by virtual wor...
Virtual Reality (VR) for multiple users is a new technology which is increasingly used for diverse p...
The Internet provides access to a range of virtual communities accessible by individuals across the ...
Interpersonal communication and cooperation do not happen exclusively face to face. In work contexts...
Virtual humans are often designed to replace real humans in virtual reality applications for e.g., p...
Abstract. This paper considers the ways in which proximity benefits informal communication and relat...
This thesis deals with the comparison of users' behaviour in virtuality and in reality. The thesis i...
Once connected to the Internet, there is a myriad of virtual communities that an individual can conn...
[[abstract]]Due to the flourishing development of the internet network, people have changed their li...
In this chapter, I will review current approaches to online sociability and present and exemplify a ...
This paper reports from an experimental study of cooperative work in a collaborative virtual environ...
Social Sciences are increasingly interested in understanding the characteristics of Computer Mediat...
In this study, various personality traits and attitudes that influence the use of computers in gener...
This paper provides a unique quantitative analysis of the social dynamics of three chat rooms in the...
In this chapter, I will review current approaches to online sociability and present and exemplify a ...
The intent of this paper is to explore the implications of the social aspects enabled by virtual wor...