The integration of technology into educational contexts typically presents its own challenges. The integration of technology into conservative and culturally-sensitive educational contexts presents its own specific and additional challenges. This is certainly the case in Saudi Arabia. Today, most English as a Foreign Language (EFL) learners are highly responsive to digital games and games in general have been part of their lives since they were children beginning with building blocks and playing hide and go seek until they mature and start to play a lot of digital games. Since this is the age of technology and our students are now in the digital era, EFL learners have become more emerged in playing digital games. Inevitably, this phenomenon...
Digital games play a significant role in the life of the new generation. Although there are many cri...
The rapid development of technology has triggered several changes in the realm of education which si...
This thesis is a study on how Norwegian lower secondary students experience engagement and language ...
peer-reviewedThe integration of technology into educational contexts typically presents its own chal...
The relationship between digital games and second language (L2) learning is generally a controversia...
ABSTRACT: Learning English is a significant issue worldwide. As Saudi students experienced a difficu...
The possible benefits of digital games for English language learning and teaching have received incr...
The significance of this research is to determine benefit of using Digital Games for Teaching Vocabu...
This study aims to identify the effect of using an educational program based on the use of electroni...
Digital game play is becoming increasingly prevalent. Its participant-players number in the millions...
In a digitalized world, learners from the 21st century prefer game-like lessons instead of tradition...
With this survey paper we have contrasted and summarized research on digital games and language lear...
Digital technologies play a significant role in language education. One of the most well-received te...
The globalization of information technology has been an agent of changes in almost every aspect of o...
In an ever more digitalised society, there is a growing interest in digital pedagogic aids and a gro...
Digital games play a significant role in the life of the new generation. Although there are many cri...
The rapid development of technology has triggered several changes in the realm of education which si...
This thesis is a study on how Norwegian lower secondary students experience engagement and language ...
peer-reviewedThe integration of technology into educational contexts typically presents its own chal...
The relationship between digital games and second language (L2) learning is generally a controversia...
ABSTRACT: Learning English is a significant issue worldwide. As Saudi students experienced a difficu...
The possible benefits of digital games for English language learning and teaching have received incr...
The significance of this research is to determine benefit of using Digital Games for Teaching Vocabu...
This study aims to identify the effect of using an educational program based on the use of electroni...
Digital game play is becoming increasingly prevalent. Its participant-players number in the millions...
In a digitalized world, learners from the 21st century prefer game-like lessons instead of tradition...
With this survey paper we have contrasted and summarized research on digital games and language lear...
Digital technologies play a significant role in language education. One of the most well-received te...
The globalization of information technology has been an agent of changes in almost every aspect of o...
In an ever more digitalised society, there is a growing interest in digital pedagogic aids and a gro...
Digital games play a significant role in the life of the new generation. Although there are many cri...
The rapid development of technology has triggered several changes in the realm of education which si...
This thesis is a study on how Norwegian lower secondary students experience engagement and language ...