PhDIt is commonly accepted that our relation to inanimate objects is different than to biological entities. When movement comes into play, however, this relation can bring about ambiguities and transfigure familiar relationships between the animate and the world of things. This thesis investigates this relationship and the role of movement. The main focus is on humans’ perception of movement, in particular how this affects the relationship to technological objects. It is a known phenomenon that humans tend to focus on life and lifelike processes. This propensity affects the creation as well as the observation of things. As social and emotional beings, humans experience a living presence of objects, and tend to not treat them as de...
Humanoid robots are designed and shaped to have physical bodies resembling humans. The anthropomorph...
Typically, the actions of agents in classical animacy displays are synthetically created, thus for...
In interaction design and related disciplines, the focus of research tends toward technological obje...
CCBY This article is about the relation between human observers and various human and non-human enti...
Identifying animated subjects is fundamental to survive. Several perceptual cues allow human and non...
This article examines how the interactive capabilities of companion robots, particularly their mater...
Contains fulltext : 151462.pdf (publisher's version ) (Closed access)Although robo...
One of the primary distinctions we make in understanding the world is between social and non-social ...
International audienceThe characteristics of human–human and human–animal interactions have been stu...
A crucial aspect in human-robot collaboration is the robot acceptance by human co-workers. Based on ...
Movement is the human communicative tissue that weaves together our social anticipations ...
International audienceRobots are known for the uncanny feelings they trigger in humans. Though they ...
Social robotics aims at developing robots that are to assist humans in their daily lives. To achieve...
Abstract. Humanoid robots are designed and shaped to have physical bodies resembling humans. The ant...
The uncanny valley theory proposed by Mori has been heavily investigated in the recent years by rese...
Humanoid robots are designed and shaped to have physical bodies resembling humans. The anthropomorph...
Typically, the actions of agents in classical animacy displays are synthetically created, thus for...
In interaction design and related disciplines, the focus of research tends toward technological obje...
CCBY This article is about the relation between human observers and various human and non-human enti...
Identifying animated subjects is fundamental to survive. Several perceptual cues allow human and non...
This article examines how the interactive capabilities of companion robots, particularly their mater...
Contains fulltext : 151462.pdf (publisher's version ) (Closed access)Although robo...
One of the primary distinctions we make in understanding the world is between social and non-social ...
International audienceThe characteristics of human–human and human–animal interactions have been stu...
A crucial aspect in human-robot collaboration is the robot acceptance by human co-workers. Based on ...
Movement is the human communicative tissue that weaves together our social anticipations ...
International audienceRobots are known for the uncanny feelings they trigger in humans. Though they ...
Social robotics aims at developing robots that are to assist humans in their daily lives. To achieve...
Abstract. Humanoid robots are designed and shaped to have physical bodies resembling humans. The ant...
The uncanny valley theory proposed by Mori has been heavily investigated in the recent years by rese...
Humanoid robots are designed and shaped to have physical bodies resembling humans. The anthropomorph...
Typically, the actions of agents in classical animacy displays are synthetically created, thus for...
In interaction design and related disciplines, the focus of research tends toward technological obje...