Electronic games have moved to the mainstream. With this change has come a new set of challenges for engineers, developers, and funding entities. Thirdgeneration game warfare goes beyond the reflex-reaction of the first and secondgeneration games, particularly with regard to warfare. The task today is to blend a data rich environment, near real time updates, and cognitive change within a context. Funding agencies, particularly for government-sponsored projects, require two different approaches to engineering design. The first is the need for architecting so that one or more elements can be easily repurposed. Repurposing means that the cost of developing a function or feature can be spread across multiple event delivery platforms. The second...
This report documents Dagstuhl Seminar 15051 “Artificial and Computational Intelligence in Games: In...
With the dramatic growth of the game industry over the past decade, its rapid inclusion in many sect...
Games have long been seen as an ideal test-bed for the study of AI. Until recently, most of the acad...
Mobile devices have come a long way with the advancements in terms of processors, memory etc. This h...
none4Computer games have become increasingly important; not only in entertainment but also in seriou...
Computer games have become increasingly important; not only in entertainment but also in serious app...
This paper presents work in progress towards the goal of creating human-like artificial intelligence...
This paper presents an interactive educational game for Primary School children studying KEY Stage T...
rdsmith @ modelbenders.com The military simulation industry has been transformed by technological ad...
Current war games and simulations are primarily attrition based, and are centered on the concept of ...
As games technologies have become more and more widely available, the ability of games to engage use...
Rapid developments of the Electronic Entertainment - computer and video games, virtual environments,...
Although computer and video games have existed for fewer than 40 years, they are already serious bus...
Research has highlighted Digital Games (DG)’ capacity to enhance skill and abilities through their p...
The recent re-emergence of serious games as a branch of video games has introduced the concept of ga...
This report documents Dagstuhl Seminar 15051 “Artificial and Computational Intelligence in Games: In...
With the dramatic growth of the game industry over the past decade, its rapid inclusion in many sect...
Games have long been seen as an ideal test-bed for the study of AI. Until recently, most of the acad...
Mobile devices have come a long way with the advancements in terms of processors, memory etc. This h...
none4Computer games have become increasingly important; not only in entertainment but also in seriou...
Computer games have become increasingly important; not only in entertainment but also in serious app...
This paper presents work in progress towards the goal of creating human-like artificial intelligence...
This paper presents an interactive educational game for Primary School children studying KEY Stage T...
rdsmith @ modelbenders.com The military simulation industry has been transformed by technological ad...
Current war games and simulations are primarily attrition based, and are centered on the concept of ...
As games technologies have become more and more widely available, the ability of games to engage use...
Rapid developments of the Electronic Entertainment - computer and video games, virtual environments,...
Although computer and video games have existed for fewer than 40 years, they are already serious bus...
Research has highlighted Digital Games (DG)’ capacity to enhance skill and abilities through their p...
The recent re-emergence of serious games as a branch of video games has introduced the concept of ga...
This report documents Dagstuhl Seminar 15051 “Artificial and Computational Intelligence in Games: In...
With the dramatic growth of the game industry over the past decade, its rapid inclusion in many sect...
Games have long been seen as an ideal test-bed for the study of AI. Until recently, most of the acad...