This deliverable (D1.4) is an intermediate document, expressly included to inform the first project review about RAGE’s methodology of software asset creation and management. The final version of the methodology description (D1.1) will be delivered in Month 29. The document explains how the RAGE project defines, develops, distributes and maintains a series of applied gaming software assets that it aims to make available. It describes a high-level methodology and infrastructure that are needed to support the work in the project as well as after the project has ended
This document presents the RAGE evaluation methodology. It provides the framework and accompanying g...
This paper presents the architecture of the RAGE repository, a unique and dedicated infrastructure ...
This deliverable outlines the implementation plan for each of the first-round studies of the RAGE pi...
This deliverable (D1.4) is an intermediate document, expressly included to inform the first project ...
Together with the intermediate deliverable D1.4 (Month 18), this document explains how the RAGE proj...
This deliverable deals with the asset integration methodology employed in the RAGE project. A consid...
This paper presents the architecture of the RAGE repository, which is a unique and dedicated infrast...
This intermediate report provides an overview of the current versions of the RAGE games made using t...
This paper describes the structural architecture of the RAGE repository, which is a unique and dedic...
This paper describes the structural architecture of the RAGE repository, which is a unique and dedic...
This final report provides an overview of the final versions of the RAGE games made using the RAGE a...
This deliverable outlines the design blueprints for the RAGE application scenario games and forms th...
The presentation explains the approach of the RAGE project. It presents three examples of RAGE softw...
This deliverable is aligned with Milestone 15: “Market place implementation and launch”. As part of ...
This deliverable is a confirmation and update of 'D5.5 - First Version Scenario Arrangement Document...
This document presents the RAGE evaluation methodology. It provides the framework and accompanying g...
This paper presents the architecture of the RAGE repository, a unique and dedicated infrastructure ...
This deliverable outlines the implementation plan for each of the first-round studies of the RAGE pi...
This deliverable (D1.4) is an intermediate document, expressly included to inform the first project ...
Together with the intermediate deliverable D1.4 (Month 18), this document explains how the RAGE proj...
This deliverable deals with the asset integration methodology employed in the RAGE project. A consid...
This paper presents the architecture of the RAGE repository, which is a unique and dedicated infrast...
This intermediate report provides an overview of the current versions of the RAGE games made using t...
This paper describes the structural architecture of the RAGE repository, which is a unique and dedic...
This paper describes the structural architecture of the RAGE repository, which is a unique and dedic...
This final report provides an overview of the final versions of the RAGE games made using the RAGE a...
This deliverable outlines the design blueprints for the RAGE application scenario games and forms th...
The presentation explains the approach of the RAGE project. It presents three examples of RAGE softw...
This deliverable is aligned with Milestone 15: “Market place implementation and launch”. As part of ...
This deliverable is a confirmation and update of 'D5.5 - First Version Scenario Arrangement Document...
This document presents the RAGE evaluation methodology. It provides the framework and accompanying g...
This paper presents the architecture of the RAGE repository, a unique and dedicated infrastructure ...
This deliverable outlines the implementation plan for each of the first-round studies of the RAGE pi...