The authors define the requirements and a conceptual model for comparative evaluation research of simulation games and serious games (SGs) in a learning context. A first operationalisation of the model was used to comparatively evaluate a suite of 14 SGs on varying topics played between 2004 and 2009 in 13 institutes of higher education in the Netherlands. The questions in this research were: what is the perceived learning effectiveness of the games and what factors explain it? How can we comparatively evaluate games for learning? Data were gathered through pre- and post-game questionnaires among 1000 students, leading to 500 useful datasets and 230 complete datasets for analysis (factor analysis, scaling, t-test and correlation analysis) t...
Educational software games aim at increasing the students ’ motivation and engagement while they lea...
The growing popularity of simulations and games invites the production of insights that help academi...
Educational software games aim at increasing the students ’ motivation and engagement while they lea...
The authors define the requirements and a conceptual model for comparative evaluation research of si...
The authors present the methodological background to and underlying research design of an ongoing re...
The authors present the methodological background to and underlying research design of an ongoing re...
Abstract The focus of higher education institutions is the preparation of future professionals. To a...
AbstractThe author presents the methodological backgrounds and underlying research design of an on-g...
Serious games are present today in several fields such as education, government, health, defense, in...
Serious games are present today in several fields such as education, government, health, defense, in...
AbstractIn recent years, there has been a growing interest in computer games that support learning a...
While a substantial body of literature has well-documented and demonstrated considerable potentials ...
This dissertation focused on evaluating game-based learning in prevocational education. Though many ...
AbstractIn last decades many studies in the literature are trying to identify the effectiveness of c...
While a substantial body of literature has well-documented and demonstrated considerable potentials ...
Educational software games aim at increasing the students ’ motivation and engagement while they lea...
The growing popularity of simulations and games invites the production of insights that help academi...
Educational software games aim at increasing the students ’ motivation and engagement while they lea...
The authors define the requirements and a conceptual model for comparative evaluation research of si...
The authors present the methodological background to and underlying research design of an ongoing re...
The authors present the methodological background to and underlying research design of an ongoing re...
Abstract The focus of higher education institutions is the preparation of future professionals. To a...
AbstractThe author presents the methodological backgrounds and underlying research design of an on-g...
Serious games are present today in several fields such as education, government, health, defense, in...
Serious games are present today in several fields such as education, government, health, defense, in...
AbstractIn recent years, there has been a growing interest in computer games that support learning a...
While a substantial body of literature has well-documented and demonstrated considerable potentials ...
This dissertation focused on evaluating game-based learning in prevocational education. Though many ...
AbstractIn last decades many studies in the literature are trying to identify the effectiveness of c...
While a substantial body of literature has well-documented and demonstrated considerable potentials ...
Educational software games aim at increasing the students ’ motivation and engagement while they lea...
The growing popularity of simulations and games invites the production of insights that help academi...
Educational software games aim at increasing the students ’ motivation and engagement while they lea...