Asymmetric data patterns and workloads pose a challenge to massively parallel algorithm design, in particular for modern wide- SIMD architectures exhibiting several levels of parallelism. We propose a simple-to use primitive that enables programmers to design algorithms with arbitrary data expansion or compaction while hiding the architecture details. We evaluate and characterize the performance of the primitive for a range of workloads, both synthetic and real-world. The results demonstrate that the primitive can be an effective tool in the toolbox of designers of parallel algorithms
Many applications with regular parallelism have been shown to benefit from using Graphics Processing...
With the quickly evolving hardware landscape of high-performance computing (HPC) and its increasing ...
Graphics processing units (GPUs) have become prevalent in modern computing systems. While their high...
The last few years has seen an explosion of effort in designing algorithms that harness the power of...
Stream compaction is a common parallel primitive used to remove unwanted elements in sparse data. Th...
Graphics Processing Units (GPUs) are a fast evolving architecture. Over the last decade their progra...
Recent trends in parallel computer architecture strongly suggest the need to improve the arithmetic ...
Recent advances in real-time rendering have allowed the GPU implementation of traditionally CPU-rest...
Previous work has demonstrated that it is possible to generate eicient and highly parallel code for ...
With serial, or sequential, computational operations\u27 growth rate slowing over the past few years...
International audienceGraphics Processing units (GPU) have become a valuable support for High Perfor...
The race to computing power increases every day in the simulation community. A few years ago, scient...
Heterogeneous processors, consisting of CPU cores and an integrated GPU on the same die, are current...
Abstract—Many general-purpose applications exploit Graphics Processing Units (GPUs) by executing a s...
Graphics Processing Units (GPUs) are becoming increasingly important in high performance computing. ...
Many applications with regular parallelism have been shown to benefit from using Graphics Processing...
With the quickly evolving hardware landscape of high-performance computing (HPC) and its increasing ...
Graphics processing units (GPUs) have become prevalent in modern computing systems. While their high...
The last few years has seen an explosion of effort in designing algorithms that harness the power of...
Stream compaction is a common parallel primitive used to remove unwanted elements in sparse data. Th...
Graphics Processing Units (GPUs) are a fast evolving architecture. Over the last decade their progra...
Recent trends in parallel computer architecture strongly suggest the need to improve the arithmetic ...
Recent advances in real-time rendering have allowed the GPU implementation of traditionally CPU-rest...
Previous work has demonstrated that it is possible to generate eicient and highly parallel code for ...
With serial, or sequential, computational operations\u27 growth rate slowing over the past few years...
International audienceGraphics Processing units (GPU) have become a valuable support for High Perfor...
The race to computing power increases every day in the simulation community. A few years ago, scient...
Heterogeneous processors, consisting of CPU cores and an integrated GPU on the same die, are current...
Abstract—Many general-purpose applications exploit Graphics Processing Units (GPUs) by executing a s...
Graphics Processing Units (GPUs) are becoming increasingly important in high performance computing. ...
Many applications with regular parallelism have been shown to benefit from using Graphics Processing...
With the quickly evolving hardware landscape of high-performance computing (HPC) and its increasing ...
Graphics processing units (GPUs) have become prevalent in modern computing systems. While their high...