This paper presents a logical framework that extends the Game Description Language with coalition operators from Alternating-time Temporal Logic and prioritised strategy connectives. Our semantics is built upon the standard state transition model. The new framework allows us to formalise van Benthem’s game-oriented principles in multi-player games, and formally derive Weak Determinacy and Zermelo’s Theorem for two-player games. We demonstrate with a real-world game how to use our language to specify a game and design a strategy, and how to use our framework to verify a winning/no-losing strategy. Finally, we show that the model-checking problem of our logic is in 2EXPTIME with respect to the size of game structure and the length of formula,...
This paper introduces a modal logic for reasoning about game strategies. The logic is based on a var...
Abstract. We draw parallels between several closely related logics that combine { in dierent proport...
As a contribution to the challenge of building game-playing AI systems, we develop and analyse a for...
This paper presents a logical framework that extends the Game Description Language with coalition op...
This paper presents a logical framework that extends the Game Description Language with coalition op...
National audienceThis paper presents a logical framework that extends the Game Description Language ...
ABSTRACT. The Game Description Language (GDL) is a special purpose declarative language for defining...
Strategic decision-making is ubiquitous in everyday life. The analysis of game strategies has been a...
The Game Description Language (GDL) is a special purpose declarative language for defining games. GD...
The game description language GDL has been developed as a logic-based formalism for representing the...
Abstract. The game description language GDL has been devel-oped as a logic-based formalism for repre...
Game theory is a useful framework in multi-agent system verification. In this context, an important ...
Game theory is a useful framework in multi-agent system verification. In this context, an important ...
Game theory is a useful framework in multi-agent system verification. In this context, an important ...
We introduce strategy logic, a logic that treats strategies in two-player games as explicit first-or...
This paper introduces a modal logic for reasoning about game strategies. The logic is based on a var...
Abstract. We draw parallels between several closely related logics that combine { in dierent proport...
As a contribution to the challenge of building game-playing AI systems, we develop and analyse a for...
This paper presents a logical framework that extends the Game Description Language with coalition op...
This paper presents a logical framework that extends the Game Description Language with coalition op...
National audienceThis paper presents a logical framework that extends the Game Description Language ...
ABSTRACT. The Game Description Language (GDL) is a special purpose declarative language for defining...
Strategic decision-making is ubiquitous in everyday life. The analysis of game strategies has been a...
The Game Description Language (GDL) is a special purpose declarative language for defining games. GD...
The game description language GDL has been developed as a logic-based formalism for representing the...
Abstract. The game description language GDL has been devel-oped as a logic-based formalism for repre...
Game theory is a useful framework in multi-agent system verification. In this context, an important ...
Game theory is a useful framework in multi-agent system verification. In this context, an important ...
Game theory is a useful framework in multi-agent system verification. In this context, an important ...
We introduce strategy logic, a logic that treats strategies in two-player games as explicit first-or...
This paper introduces a modal logic for reasoning about game strategies. The logic is based on a var...
Abstract. We draw parallels between several closely related logics that combine { in dierent proport...
As a contribution to the challenge of building game-playing AI systems, we develop and analyse a for...