Following Karl Sims seminal works, many approaches from the literature aims at generating artificial creatures using body-brain co-evolution. However, in simulation, creatures are not very realistic, they cannot be tested in physical robots. In this paper, we propose a system that can generate realistic walking artificial creatures. We co-evolve the morphology and the controller of virtual modular robots using GA. The morphology is generated by Graphtals while the global behavior of a creature is done by the cooperation of robot's modules moves. Each module has its own local controller, here based on an ANN. We integrate our system in Gazebo, a popular realistic robotic simulator. Experimental results show the capacity of our approach to ge...
Abstract — Two neural network (NN) based techniques for building a simulation environment, which is ...
Increase of computational power and development of new methods in artificial intelligence allow thes...
Designing a gait controller for a morphology changing robot is a challenging problem due to the high...
International audienceFollowing Karl Sims seminal works, many approaches from the literature aims at...
Evolutionary robotics is a method of auto-design for robot system. This approach imitates the mechan...
This work introduces a system for an evolutionary design of virtual organisms capable of effective m...
Thispaperproposes anapproach to representing robotmor-phology and control, using a two-level descrip...
This thesis describes a novel approach to the evolution of Modular Artificial Neural Networks. Stand...
The automatic synthesis of embodied creatures through artificial evolution has becomea key area of r...
We present the results of our replication of Karl Sims' work on the evolution of artificial creature...
International audienceThe general approach in modular robots is to hand design the morphology, and t...
Evolutionary robotics using real hardware has been almost exclusively restricted to evolving robot c...
This paper addresses the problem of generating natural be-havior of autonomous virtual characters. I...
Abstract Evolutionary Robotics (ER) is a promising methodology, intended for the autonomous developm...
The ambulatory capabilities of legged robots offer the potential for access to dangerous and uneven ...
Abstract — Two neural network (NN) based techniques for building a simulation environment, which is ...
Increase of computational power and development of new methods in artificial intelligence allow thes...
Designing a gait controller for a morphology changing robot is a challenging problem due to the high...
International audienceFollowing Karl Sims seminal works, many approaches from the literature aims at...
Evolutionary robotics is a method of auto-design for robot system. This approach imitates the mechan...
This work introduces a system for an evolutionary design of virtual organisms capable of effective m...
Thispaperproposes anapproach to representing robotmor-phology and control, using a two-level descrip...
This thesis describes a novel approach to the evolution of Modular Artificial Neural Networks. Stand...
The automatic synthesis of embodied creatures through artificial evolution has becomea key area of r...
We present the results of our replication of Karl Sims' work on the evolution of artificial creature...
International audienceThe general approach in modular robots is to hand design the morphology, and t...
Evolutionary robotics using real hardware has been almost exclusively restricted to evolving robot c...
This paper addresses the problem of generating natural be-havior of autonomous virtual characters. I...
Abstract Evolutionary Robotics (ER) is a promising methodology, intended for the autonomous developm...
The ambulatory capabilities of legged robots offer the potential for access to dangerous and uneven ...
Abstract — Two neural network (NN) based techniques for building a simulation environment, which is ...
Increase of computational power and development of new methods in artificial intelligence allow thes...
Designing a gait controller for a morphology changing robot is a challenging problem due to the high...