Grasp affordances in robotics represent different ways to grasp an object involving a variety of factors from vision to hand control. A model of grasp affordances that is able to scale across different objects, features and domains is needed to provide robots with advanced manipulation skills. The existing frameworks, however, can be difficult to extend towards a more general and domain independent approach. This work is the first step towards a modular implementation of grasp affordances that can be separated into two stages: approach to grasp and grasp execution. In this study, human experiments of approaching to grasp are analysed, and object-independent patterns of motion are defined and modelled analytically from the data. Human subjec...
This overview presents computational algorithms for generating 3D object grasps with autonomous mult...
This paper addresses the problem of optimal grasping of an object with a multi-fingered robotic hand...
Abstract — We present a method for learning object grasp affordance models in 3D from experience, an...
Grasp affordances in robotics represent different ways to grasp an object involving a variety of fac...
This thesis investigates the questions of where to grasp and how to grasp a given object with an art...
This paper presents an efficient method to decide robust grasps given new objects using example-base...
This thesis investigates the questions of where to grasp and how to grasp a given object with an art...
This paper addresses the issue of learning and representing object grasp affordances, i.e. object-gr...
Röthling F. Real robot hand grasping using simulation-based optimisation of portable strategies. Bie...
BACKGROUND: Substantial literature has demonstrated that how the hand approaches an object depends ...
BACKGROUND: Substantial literature has demonstrated that how the hand approaches an object depends ...
This paper addresses the issue of learning and representing object grasp affordances, i.e. object-gr...
This work proposes a method to grasp unknown objects with robotic hands based on demonstrations by a...
Automatic grasp planning for robotic hands is a difficult problem because of the huge number of poss...
This work proposes a method to grasp unknown objects with robotic hands based on demonstrations by a...
This overview presents computational algorithms for generating 3D object grasps with autonomous mult...
This paper addresses the problem of optimal grasping of an object with a multi-fingered robotic hand...
Abstract — We present a method for learning object grasp affordance models in 3D from experience, an...
Grasp affordances in robotics represent different ways to grasp an object involving a variety of fac...
This thesis investigates the questions of where to grasp and how to grasp a given object with an art...
This paper presents an efficient method to decide robust grasps given new objects using example-base...
This thesis investigates the questions of where to grasp and how to grasp a given object with an art...
This paper addresses the issue of learning and representing object grasp affordances, i.e. object-gr...
Röthling F. Real robot hand grasping using simulation-based optimisation of portable strategies. Bie...
BACKGROUND: Substantial literature has demonstrated that how the hand approaches an object depends ...
BACKGROUND: Substantial literature has demonstrated that how the hand approaches an object depends ...
This paper addresses the issue of learning and representing object grasp affordances, i.e. object-gr...
This work proposes a method to grasp unknown objects with robotic hands based on demonstrations by a...
Automatic grasp planning for robotic hands is a difficult problem because of the huge number of poss...
This work proposes a method to grasp unknown objects with robotic hands based on demonstrations by a...
This overview presents computational algorithms for generating 3D object grasps with autonomous mult...
This paper addresses the problem of optimal grasping of an object with a multi-fingered robotic hand...
Abstract — We present a method for learning object grasp affordance models in 3D from experience, an...