Classical formulations of the shape matching problem involve the definition of a matching cost that directly depends on the action of the desired map when applied to some input data. Such formulations are typically one-sided - they seek for a mapping from one shape to the other, but not vice versa. In this paper we consider an unbiased formulation of this problem, in which we solve simultaneously for a low-distortion map relating the two given shapes and its inverse. We phrase the problem in the spectral domain using the language of functional maps, resulting in an especially compact and efficient optimization problem. The benefits of our proposed regularization are especially evident in the scarce data setting, where we demonstrate highly ...
International audienceCycle consistency has long been exploited as a powerful prior for jointly opti...
Step functions are widely used in several applications from geometry processing and shape analysis. ...
Shape correspondence is a fundamental problem in computer graphics and vision, with applications in ...
International audienceWe consider the problem of non-rigid shape matching using the functional map f...
We propose a novel discrete solver for optimizing functional map-based energies, including descripto...
We propose a new method for computing accurate point-to-point mappings between a pair of triangle me...
The concept of using functional maps for representing dense correspondences between deformable shape...
NeurIPS 2022. Code and data: https://github.com/craigleili/AttentiveFMapsInternational audienceIn th...
International audienceWe introduce pointwise map smoothness via the Dirichlet energy into the functi...
International audienceA variety of deep functional maps have been proposed recently, from fully supe...
Shape matching is a fundamental operation in digital geometry processing and computer graphics. Chal...
Figure 1: Partial functional correspondence between two pairs of shapes with large missing parts. Fo...
International audienceWe propose a principled approach for non-isometric landmark-preserving non-rig...
We propose an efficient procedure for calculating partial dense intrinsic correspondence between def...
In this paper, we propose a method for computing partial functional correspondence between non-rigid...
International audienceCycle consistency has long been exploited as a powerful prior for jointly opti...
Step functions are widely used in several applications from geometry processing and shape analysis. ...
Shape correspondence is a fundamental problem in computer graphics and vision, with applications in ...
International audienceWe consider the problem of non-rigid shape matching using the functional map f...
We propose a novel discrete solver for optimizing functional map-based energies, including descripto...
We propose a new method for computing accurate point-to-point mappings between a pair of triangle me...
The concept of using functional maps for representing dense correspondences between deformable shape...
NeurIPS 2022. Code and data: https://github.com/craigleili/AttentiveFMapsInternational audienceIn th...
International audienceWe introduce pointwise map smoothness via the Dirichlet energy into the functi...
International audienceA variety of deep functional maps have been proposed recently, from fully supe...
Shape matching is a fundamental operation in digital geometry processing and computer graphics. Chal...
Figure 1: Partial functional correspondence between two pairs of shapes with large missing parts. Fo...
International audienceWe propose a principled approach for non-isometric landmark-preserving non-rig...
We propose an efficient procedure for calculating partial dense intrinsic correspondence between def...
In this paper, we propose a method for computing partial functional correspondence between non-rigid...
International audienceCycle consistency has long been exploited as a powerful prior for jointly opti...
Step functions are widely used in several applications from geometry processing and shape analysis. ...
Shape correspondence is a fundamental problem in computer graphics and vision, with applications in ...