Aim: To extend the scholarly debate on (a) whether or not the compulsive use of games and social media should be regarded as behavioral addictions (Kardefelt-Winther et al., 2017) and (b) whether the nine DSM-5 criteria for Internet gaming disorder (IGD; American Psychiatric Association [APA], 2013) are appropriate to distinguish highly engaged, non-disordered users of games and socialmedia from disordered users, this study investigated the impact of engaged and disordered use of games and social media on the psychosocial well-being and school performances of adolescents. Methods: As part of the Digital Youth Project of the University of Utrecht, a three-wave longitudinal sample of 12- to 15-year-old adolescents (N = 538) was utilized. Thre...
Abstract Previous large-scale studies suggest that internet gaming disorder (IGD) among children and...
Background: Video games and social media have become an ubiquitous part of our society. Video games ...
Abstract Internet game disorder (IGD) is characterized as an excessive and uncontrolled game designe...
Aim: To extend the scholarly debate on (a) whether or not the compulsive use of games and social med...
Aim To extend the scholarly debate on (a) whether or not the compulsive use of games and social med...
Background and aims: Previous studies focused on examining the interrelationships between social net...
First online: 15 February 2016Adolescents are known to be an at-risk population for developing Inter...
Rationale. Video games and the Internet are an indispensable part of teens’ lives and are tightly wo...
Background: Previous research has shown that addictions to digital media can have negative impact on...
Background and Aims Problematic gaming behavior in adolescence is becoming a bigger societal problem...
Aims: Examining online social interactions along with patterns of video gaming behaviors and game a...
The inclusion of Internet Gaming Disorder in the appendix of the updated version of the Diagnostic a...
The inclusion of Internet Gaming Disorder in the appendix of the updated version of the Diagnostic a...
Aims: Examining online social interactions along with patterns of video gaming behaviors and game ad...
The American Psychiatric Association defined Internet Gaming Disorder (IGD) within Section III of th...
Abstract Previous large-scale studies suggest that internet gaming disorder (IGD) among children and...
Background: Video games and social media have become an ubiquitous part of our society. Video games ...
Abstract Internet game disorder (IGD) is characterized as an excessive and uncontrolled game designe...
Aim: To extend the scholarly debate on (a) whether or not the compulsive use of games and social med...
Aim To extend the scholarly debate on (a) whether or not the compulsive use of games and social med...
Background and aims: Previous studies focused on examining the interrelationships between social net...
First online: 15 February 2016Adolescents are known to be an at-risk population for developing Inter...
Rationale. Video games and the Internet are an indispensable part of teens’ lives and are tightly wo...
Background: Previous research has shown that addictions to digital media can have negative impact on...
Background and Aims Problematic gaming behavior in adolescence is becoming a bigger societal problem...
Aims: Examining online social interactions along with patterns of video gaming behaviors and game a...
The inclusion of Internet Gaming Disorder in the appendix of the updated version of the Diagnostic a...
The inclusion of Internet Gaming Disorder in the appendix of the updated version of the Diagnostic a...
Aims: Examining online social interactions along with patterns of video gaming behaviors and game ad...
The American Psychiatric Association defined Internet Gaming Disorder (IGD) within Section III of th...
Abstract Previous large-scale studies suggest that internet gaming disorder (IGD) among children and...
Background: Video games and social media have become an ubiquitous part of our society. Video games ...
Abstract Internet game disorder (IGD) is characterized as an excessive and uncontrolled game designe...