This chapter explores how mobile media and sound are experienced and in particular how locative technologies such as GPS can be used for the creative sonification of mobility. An artwork forms the key case study of the chapter. Participants equipped with headphones and a GPS-enabled backpack explore a city while listening to generative sounds that depend on their movement and location, as well as on how many people have been in the same location before. An analysis of empirical material including interviews with audience members and the artist show how the work adds an invisible digital sound layer to the existing architecture. The sonic, embodied, and mobile experiences articulated in the interviews are discussed in light of de Certeau’s a...
This paper explores the intersection of sound art and mobility.1 The emerging fields of locative art...
Locative narrative is a form of mobile sound art, often heard on headphones, that sites stories in c...
In the project Sonic City, we have developed a system that enables users to create electronic music ...
This article develops an alternative perspective to the visual bias in locative media discourses by ...
The rise of GPS (Global Positioning System) enabled smartphones, such as the iPhone and Google Andro...
The contribution considers audio walks essentials and analyses some relevant projects developed with...
This article proposes a taxonomy of mobile sound (art) with four categories – “musical instruments”,...
International audienceDrawing on interdisciplinary literature on urban walking, mobile media studies...
In this paper, I attempt to express the connection between (i) audio walks—that is, movement-based g...
This thesis deals with the constitution of a practice that is characterized as a performative demons...
This chapter reflects on a Montreal-based project investigating relationships between music, mobilit...
With devices such as cell phones and headphones becoming part of our everyday auditory experience, i...
International audienceIn the call for contributions for the Locus Sonus symposium#8 Audio Mobility w...
This thesis interrogates the urban environment through the filter of the sonic to explore the signi...
Sound technologies, particularly mobile and locative me-dia technologies, can provide unique listeni...
This paper explores the intersection of sound art and mobility.1 The emerging fields of locative art...
Locative narrative is a form of mobile sound art, often heard on headphones, that sites stories in c...
In the project Sonic City, we have developed a system that enables users to create electronic music ...
This article develops an alternative perspective to the visual bias in locative media discourses by ...
The rise of GPS (Global Positioning System) enabled smartphones, such as the iPhone and Google Andro...
The contribution considers audio walks essentials and analyses some relevant projects developed with...
This article proposes a taxonomy of mobile sound (art) with four categories – “musical instruments”,...
International audienceDrawing on interdisciplinary literature on urban walking, mobile media studies...
In this paper, I attempt to express the connection between (i) audio walks—that is, movement-based g...
This thesis deals with the constitution of a practice that is characterized as a performative demons...
This chapter reflects on a Montreal-based project investigating relationships between music, mobilit...
With devices such as cell phones and headphones becoming part of our everyday auditory experience, i...
International audienceIn the call for contributions for the Locus Sonus symposium#8 Audio Mobility w...
This thesis interrogates the urban environment through the filter of the sonic to explore the signi...
Sound technologies, particularly mobile and locative me-dia technologies, can provide unique listeni...
This paper explores the intersection of sound art and mobility.1 The emerging fields of locative art...
Locative narrative is a form of mobile sound art, often heard on headphones, that sites stories in c...
In the project Sonic City, we have developed a system that enables users to create electronic music ...