This paper aim is to explore an online interactive multimedia installation that functions as a trans-medial extension of a play’s themes on human augmentation and post-humanism. Nowadays we often refer to body, life, nature and emotions through code, text or information. On the other side stereotypes of dichotomies such as body/mind, subject/object, man/machine are progressively dissolving. The aim of this installation is to spark discussion and raise public awareness of the issues involved in digital media use, particularly the ways people configure their sense of selves and in particular their social relations through using digital media
markdownabstract__Abstract__ The values of Western culture are conducive to spending a considerab...
This article is a brief, individual review which illustrates some advances that digital technology c...
The relevance of this study is due to the expansion of various concepts of cyber-theater in the cont...
This paper aim is to explore an online interactive multimedia installation that functions as a trans...
The computer has become nowadays a significant tool and agent of performative action and creation: c...
This paper answers the meaning of “post-humanism” and explains the characteristics of Cybopunk digit...
The real world, as we experience it today, is intimately connected with technological mediation. Dra...
This work discusses Digital Theatre, a type of performance which utilizes both "live" actors and co-...
The relationship between the human and the technological has been a persistent concern in the dramas...
While “digital dualism,” the notion that online life is categorically different from offline, either...
This paper analyses diverse relationships among body and machine in contemporary electronic arts, th...
This dissertation is the study of a series of media art installations that deal with embodied techno...
Focusing on the paradox of embodiment/ disembodiment in virtual space, and on the recent history of ...
This thesis introduces and examines the undervalued concept of corporeal human-technology interface ...
This thesis argues that the research problem, which describes a lack of a common understanding of th...
markdownabstract__Abstract__ The values of Western culture are conducive to spending a considerab...
This article is a brief, individual review which illustrates some advances that digital technology c...
The relevance of this study is due to the expansion of various concepts of cyber-theater in the cont...
This paper aim is to explore an online interactive multimedia installation that functions as a trans...
The computer has become nowadays a significant tool and agent of performative action and creation: c...
This paper answers the meaning of “post-humanism” and explains the characteristics of Cybopunk digit...
The real world, as we experience it today, is intimately connected with technological mediation. Dra...
This work discusses Digital Theatre, a type of performance which utilizes both "live" actors and co-...
The relationship between the human and the technological has been a persistent concern in the dramas...
While “digital dualism,” the notion that online life is categorically different from offline, either...
This paper analyses diverse relationships among body and machine in contemporary electronic arts, th...
This dissertation is the study of a series of media art installations that deal with embodied techno...
Focusing on the paradox of embodiment/ disembodiment in virtual space, and on the recent history of ...
This thesis introduces and examines the undervalued concept of corporeal human-technology interface ...
This thesis argues that the research problem, which describes a lack of a common understanding of th...
markdownabstract__Abstract__ The values of Western culture are conducive to spending a considerab...
This article is a brief, individual review which illustrates some advances that digital technology c...
The relevance of this study is due to the expansion of various concepts of cyber-theater in the cont...