The author discusses her research project Transition-Felt, an investigation of the development of locative narratives that informs the app LociOscope: The Letters
Published by Informa UK Limited, trading as Taylor & Francis Group. Cinematic virtual reality (VR) e...
‘Scratch’ investigates the use of physical space as a representation of narrative and dramatic struc...
This study is an investigation of the role of sound in the making of a sense of place. The topic is ...
Approaches to the development of virtual spaces range from fully rendered dynamically responsive sim...
Audio guides and games have long been staple modes of interpretation in museums. The medium of locat...
Building on research on locative narrative experience, informed by cognitive research in auditory pe...
This paper reports on a recent collaboration between the Lansdown Centre for Electronic Arts at Midd...
Locative narratives transform landscapes, city streets and buildings into fictional places. These au...
Sound design has been a fundamental component of audiovisual storytelling. However, with technologic...
This article develops an alternative perspective to the visual bias in locative media discourses by ...
Locative narrative is a form of mobile sound art, often heard on headphones, that sites stories in c...
Abstract: This paper re-visits my creative and research experiences with the creation of sound-dr...
There is a long history of research exploring how augmented and mixed reality systems can be used to...
This article explores the way that interactive digital narratives play with the boundary between rea...
The development of digital and portable media devices has led to the emergence of new and experiment...
Published by Informa UK Limited, trading as Taylor & Francis Group. Cinematic virtual reality (VR) e...
‘Scratch’ investigates the use of physical space as a representation of narrative and dramatic struc...
This study is an investigation of the role of sound in the making of a sense of place. The topic is ...
Approaches to the development of virtual spaces range from fully rendered dynamically responsive sim...
Audio guides and games have long been staple modes of interpretation in museums. The medium of locat...
Building on research on locative narrative experience, informed by cognitive research in auditory pe...
This paper reports on a recent collaboration between the Lansdown Centre for Electronic Arts at Midd...
Locative narratives transform landscapes, city streets and buildings into fictional places. These au...
Sound design has been a fundamental component of audiovisual storytelling. However, with technologic...
This article develops an alternative perspective to the visual bias in locative media discourses by ...
Locative narrative is a form of mobile sound art, often heard on headphones, that sites stories in c...
Abstract: This paper re-visits my creative and research experiences with the creation of sound-dr...
There is a long history of research exploring how augmented and mixed reality systems can be used to...
This article explores the way that interactive digital narratives play with the boundary between rea...
The development of digital and portable media devices has led to the emergence of new and experiment...
Published by Informa UK Limited, trading as Taylor & Francis Group. Cinematic virtual reality (VR) e...
‘Scratch’ investigates the use of physical space as a representation of narrative and dramatic struc...
This study is an investigation of the role of sound in the making of a sense of place. The topic is ...