Real and virtual are often considered terms in reciprocal opposition, but the boundaries between the two are blurred. The main goal of our study consists in answering the question whether the presence of a third dimension (3D) is a fundamental step of the virtual toward the real world, and if it causes some difference in the neural activity of the spectator [8]. Also, the possibility to consider real what is virtual will be discussed
Virtual reality (VR) is becoming an increasingly important way to investigate sensory processing. Th...
The dominant inferential approach to human 3D perception assumes a model of spatial encoding based o...
We discuss a variety of psychophysical experiments that explore different aspects of the problem of ...
Real and virtual are often considered terms in reciprocal opposition, but the boundaries between the...
Real and virtual are often considered terms in reciprocal opposition, but the boundaries between the...
Studies show that Information and Communication Technologies (ICT) positively affect learning proces...
Nowadays, a lot of scientists are concerned about the new technologies such as internet, video game...
Stereoscopic 3D (S-3D) is becoming an increasingly important display technology. Parallel to this, c...
The acquisition of three-dimensional immersive space through advanced digitial imaging technology, s...
This paper seeks to explore the ambiguities of the devices of stereoscopic imagery both moving and s...
Virtual Reality (VR) has fundamentally changed how we can perceive three-dimensional (3D) objects in...
As a research tool, virtual environments (VEs) hold immense promise for brain scientists. Yet to ful...
When we study complex material, learning from theory is often not enough: We need to experience it i...
Visual illusions are fascinating because visual perception misjudges the actual physical properties ...
Virtual reality (VR) has invaded the public's awareness through a series of media articles that have...
Virtual reality (VR) is becoming an increasingly important way to investigate sensory processing. Th...
The dominant inferential approach to human 3D perception assumes a model of spatial encoding based o...
We discuss a variety of psychophysical experiments that explore different aspects of the problem of ...
Real and virtual are often considered terms in reciprocal opposition, but the boundaries between the...
Real and virtual are often considered terms in reciprocal opposition, but the boundaries between the...
Studies show that Information and Communication Technologies (ICT) positively affect learning proces...
Nowadays, a lot of scientists are concerned about the new technologies such as internet, video game...
Stereoscopic 3D (S-3D) is becoming an increasingly important display technology. Parallel to this, c...
The acquisition of three-dimensional immersive space through advanced digitial imaging technology, s...
This paper seeks to explore the ambiguities of the devices of stereoscopic imagery both moving and s...
Virtual Reality (VR) has fundamentally changed how we can perceive three-dimensional (3D) objects in...
As a research tool, virtual environments (VEs) hold immense promise for brain scientists. Yet to ful...
When we study complex material, learning from theory is often not enough: We need to experience it i...
Visual illusions are fascinating because visual perception misjudges the actual physical properties ...
Virtual reality (VR) has invaded the public's awareness through a series of media articles that have...
Virtual reality (VR) is becoming an increasingly important way to investigate sensory processing. Th...
The dominant inferential approach to human 3D perception assumes a model of spatial encoding based o...
We discuss a variety of psychophysical experiments that explore different aspects of the problem of ...