Stimulated by recent results by Meru & Bate, we revisit the issue of resolution requirements for simulating self-gravitating accretion discs with smoothed particle hydrodynamics (SPH). We show that all the results by Meru & Bate are actually consistent if they are interpreted as driven by resolution effects, therefore implying that the resolution criterion for cooling gaseous discs is a function of the imposed cooling rate. We discuss two possible numerical origins of such dependence, which are both consistent with the limited number of available data. Our results tentatively indicate that convergence for current simulations is being reached for a number of SPH particles approaching 10 million (for a disc mass of the order of 10 per cent of...
We use high-resolution three-dimensional smoothed particle hydrodynamic (SPH) simulations to study t...
We describe and demonstrate a method for increasing the resolution locally in a Smoothed Particle Hy...
Aims. Our goal is to find a converged cooling limit for fragmentation in self-gravitating disks. Thi...
The issue of fragmentation in self-gravitating gaseous accretion discs has implications both for the...
(highly abridged) We define three requirements for accurate simulations that attempt to model circum...
In this paper, we use high-resolution smoothed particle hydrodynamics (SPH) simulations to investiga...
In this paper, we examine the issue of characterizing the transport associated with gravitational in...
We carry out simulations of gravitationally unstable disks using smoothed particle hydrodynamics (SP...
We study the numerical convergence of hydrodynamical simulations of self-gravitating accretion discs...
I have carried out three-dimensional numerical simulations of self-gravitating discs to determine un...
Using a local model, Gammie has shown that accretion discs with cooling times t(cool) less than or e...
Abstract We investigate the effects of the cooling function in the formation of clumps of protoplane...
17 pages, 17 figures. Accepted for publication in MNRASInternational audienceSelf-gravitating discs ...
We study numerical convergence in local two-dimensional hydrodynamical simulations of self-gravitati...
DHF and IAB gratefully acknowledge support from the ECOGAL project, grant agreement 291227, funded b...
We use high-resolution three-dimensional smoothed particle hydrodynamic (SPH) simulations to study t...
We describe and demonstrate a method for increasing the resolution locally in a Smoothed Particle Hy...
Aims. Our goal is to find a converged cooling limit for fragmentation in self-gravitating disks. Thi...
The issue of fragmentation in self-gravitating gaseous accretion discs has implications both for the...
(highly abridged) We define three requirements for accurate simulations that attempt to model circum...
In this paper, we use high-resolution smoothed particle hydrodynamics (SPH) simulations to investiga...
In this paper, we examine the issue of characterizing the transport associated with gravitational in...
We carry out simulations of gravitationally unstable disks using smoothed particle hydrodynamics (SP...
We study the numerical convergence of hydrodynamical simulations of self-gravitating accretion discs...
I have carried out three-dimensional numerical simulations of self-gravitating discs to determine un...
Using a local model, Gammie has shown that accretion discs with cooling times t(cool) less than or e...
Abstract We investigate the effects of the cooling function in the formation of clumps of protoplane...
17 pages, 17 figures. Accepted for publication in MNRASInternational audienceSelf-gravitating discs ...
We study numerical convergence in local two-dimensional hydrodynamical simulations of self-gravitati...
DHF and IAB gratefully acknowledge support from the ECOGAL project, grant agreement 291227, funded b...
We use high-resolution three-dimensional smoothed particle hydrodynamic (SPH) simulations to study t...
We describe and demonstrate a method for increasing the resolution locally in a Smoothed Particle Hy...
Aims. Our goal is to find a converged cooling limit for fragmentation in self-gravitating disks. Thi...