This chapter introduces an approach to the theory of visual languages based on the notion of visual sentence as defined by the integration of pictures and descriptions. The chapter proceeds firstly by tracking the history of the ideas that stemmed from the initial IEEE Workshop held at Hiroshima (Japan) during 1984 and then gradually progressing toward the formalisms that build up the theory of visual languages. The theory of visual sentences allows a coherent view of both static and dynamic aspects of human-computer interaction, as well as of the relations between the user and the machine during the interaction
Dal Foreword al volume dei Proceedings Twenty years have passed since we met for the first time a...
We propose a model of visual interactive computing and define a family of visual languages which abs...
In this chapter, it is recognized that the knowledge relevant to the design of an interactive system...
This chapter introduces an approach to the theory of visual languages, based on the notion of visual...
A novel definition of visual languages allows a uniform approach to satisfying the needs of visual r...
This paper discusses the processes underlying human-computer visual interaction, thereby analysing t...
This paper discusses the processes underlying human-computer visual interaction, thereby analysing t...
We propose a formalisation of visual languages which allows a uniform approach to satisfying the nee...
Visual interaction processes are modeled in this paper as sequences of visual sentences in which for...
Visual languages can be defined as sets of visual sentences, composed of images, descriptions, and o...
Communication is sharing and conveying information. In visual communication especially visual messag...
Computers are increasingly being seen not only as computing tools but more so as communication tools...
The main reason for using visual languages is that they are often far more convenient to the user th...
Is it possible to reason by means of images? If it is, then with what kind of images can we organize...
Usability is the most important feature of a computer program from the user's point of view. Even if...
Dal Foreword al volume dei Proceedings Twenty years have passed since we met for the first time a...
We propose a model of visual interactive computing and define a family of visual languages which abs...
In this chapter, it is recognized that the knowledge relevant to the design of an interactive system...
This chapter introduces an approach to the theory of visual languages, based on the notion of visual...
A novel definition of visual languages allows a uniform approach to satisfying the needs of visual r...
This paper discusses the processes underlying human-computer visual interaction, thereby analysing t...
This paper discusses the processes underlying human-computer visual interaction, thereby analysing t...
We propose a formalisation of visual languages which allows a uniform approach to satisfying the nee...
Visual interaction processes are modeled in this paper as sequences of visual sentences in which for...
Visual languages can be defined as sets of visual sentences, composed of images, descriptions, and o...
Communication is sharing and conveying information. In visual communication especially visual messag...
Computers are increasingly being seen not only as computing tools but more so as communication tools...
The main reason for using visual languages is that they are often far more convenient to the user th...
Is it possible to reason by means of images? If it is, then with what kind of images can we organize...
Usability is the most important feature of a computer program from the user's point of view. Even if...
Dal Foreword al volume dei Proceedings Twenty years have passed since we met for the first time a...
We propose a model of visual interactive computing and define a family of visual languages which abs...
In this chapter, it is recognized that the knowledge relevant to the design of an interactive system...