We introduce a virtual physics laboratory, “PhysLab”, created using 3D video game technology suitable for advanced level physics courses in secondary schools. This comprises 32 simulated experiments covering a range of physics topics, selected in collaboration with practicing school teachers. PhysLab is made available at no cost for the physics education community in two forms: first an installable application, ready to run; and secondly as a development platform where we provide all computer code and assets. While we focus on the theory, design and pedagogical aspects of PhysLab, we provide some critical reflections on the use of simulations in physics teaching in general, and especially how these could be most effectively used in th...
Although hands-on student laboratory investigations are a vital and necessary component of an effect...
This report outlines the design and deployment of a virtual (online) library ofinteractive simulatio...
Recent educational studies have shown that interactive simulations inteaching science can improve mo...
Laboratory exercises are an important part of secondaryschool physics classes that make an important...
Virtual reality (VR) technology the third era in the Human-Computer Interaction (HCI) opens a vast o...
New technologies contribute to the learning process of scientific disciplines. In particular Physics...
The use of information and communication technologies in education for different school levels is b...
This paper introduced these Physics Educational Technology (PhET) Simulation and demonstrated their ...
Labs are needed in science education, and schools usually lack appropriate conditions to provide act...
We present an immersive virtual reality (VR) application for physics education. It utilizes a recent...
Virtual reality (VR) technology opens a vast opportunity to be applied in the field of education. Th...
This article appeared in the Journal of Online Teaching and Learning September 15, 2006.This paper i...
One of the learning methods that can aid in the learning process is the use of virtual laboratory me...
The Physics laboratory is usually the main place where our students of engineering approach to the ...
Immersive 3D worlds have increasingly raised the interest of researchers and practitioners for vario...
Although hands-on student laboratory investigations are a vital and necessary component of an effect...
This report outlines the design and deployment of a virtual (online) library ofinteractive simulatio...
Recent educational studies have shown that interactive simulations inteaching science can improve mo...
Laboratory exercises are an important part of secondaryschool physics classes that make an important...
Virtual reality (VR) technology the third era in the Human-Computer Interaction (HCI) opens a vast o...
New technologies contribute to the learning process of scientific disciplines. In particular Physics...
The use of information and communication technologies in education for different school levels is b...
This paper introduced these Physics Educational Technology (PhET) Simulation and demonstrated their ...
Labs are needed in science education, and schools usually lack appropriate conditions to provide act...
We present an immersive virtual reality (VR) application for physics education. It utilizes a recent...
Virtual reality (VR) technology opens a vast opportunity to be applied in the field of education. Th...
This article appeared in the Journal of Online Teaching and Learning September 15, 2006.This paper i...
One of the learning methods that can aid in the learning process is the use of virtual laboratory me...
The Physics laboratory is usually the main place where our students of engineering approach to the ...
Immersive 3D worlds have increasingly raised the interest of researchers and practitioners for vario...
Although hands-on student laboratory investigations are a vital and necessary component of an effect...
This report outlines the design and deployment of a virtual (online) library ofinteractive simulatio...
Recent educational studies have shown that interactive simulations inteaching science can improve mo...