Distributed interactive games offer players a three dimensional virtual world experience. Within this virtual world, players interact with each other and with their environment in real-time. They experience the same events, but from different viewpoints. As interactive games have evolved, they have driven the technologies underlying them. The distinguishing feature of any distributed interactive game is the network: the medium by which information is exchanged and shared between participants. The network impacts not only the design and development of distributed interactive games, but also their potential entertainment value. In this article, four of the fundamental networking issues and their effect on the design and operation of...
This paper addresses communication problems in a distributed virtual reality system. The paper prese...
Computer games have become increasingly important; not only in entertainment but also in serious app...
When designing a game with an online multiplayer aspect, game developers must choose a network archi...
Distributed interactive games offer players a three dimensional virtual world experience. Within th...
While psychologists analyze network game-playing behavior in terms of players ’ social interaction a...
The computer game industry is clearly growing in the direction of multiplayer, online games. Underst...
This thesis aims to discover pivotal points of maintaining shared world illusion in networked videog...
The purpose of the article is to study the communicative features of asynchronous multiplayer video ...
Game users can behave co-operatively or competitively with other players. An experiment was perform...
\u3cp\u3eGame users can behave co-operatively or competitively. An experiment was performed to test ...
Virtual Distributed Physics Network is a Physics Engine Network Communication between multiple nodes...
In recent years many popular interactive computer games have gained online remote multiplayer functi...
Game users can behave co-operatively or competitively. An experiment was performed to test the hypot...
none4Computer games have become increasingly important; not only in entertainment but also in seriou...
The number of computers in use worldwide, according to the International Data Corporation, is in exc...
This paper addresses communication problems in a distributed virtual reality system. The paper prese...
Computer games have become increasingly important; not only in entertainment but also in serious app...
When designing a game with an online multiplayer aspect, game developers must choose a network archi...
Distributed interactive games offer players a three dimensional virtual world experience. Within th...
While psychologists analyze network game-playing behavior in terms of players ’ social interaction a...
The computer game industry is clearly growing in the direction of multiplayer, online games. Underst...
This thesis aims to discover pivotal points of maintaining shared world illusion in networked videog...
The purpose of the article is to study the communicative features of asynchronous multiplayer video ...
Game users can behave co-operatively or competitively with other players. An experiment was perform...
\u3cp\u3eGame users can behave co-operatively or competitively. An experiment was performed to test ...
Virtual Distributed Physics Network is a Physics Engine Network Communication between multiple nodes...
In recent years many popular interactive computer games have gained online remote multiplayer functi...
Game users can behave co-operatively or competitively. An experiment was performed to test the hypot...
none4Computer games have become increasingly important; not only in entertainment but also in seriou...
The number of computers in use worldwide, according to the International Data Corporation, is in exc...
This paper addresses communication problems in a distributed virtual reality system. The paper prese...
Computer games have become increasingly important; not only in entertainment but also in serious app...
When designing a game with an online multiplayer aspect, game developers must choose a network archi...