The following document presents a state of the art of research in the field of social and human sciences and education around massive video games online, as a central cultural practice in the contemporary generations. To meet this objective, an analysis bibliographic was led into three conceptual categories anchor: the psychological and anthropological definition of the play; the experience of the players, with an emphasis on the subjective processes involved in it: the recognition and prestige; and roles in the video games. As a fundamental result in the revised investigations, we found that most of studies have given an a priori ontological status to the videogame as a technological artifact, and have ignored the singularity of subjective...
This paper considers how video game culture helps understand society as a set of designed experience...
This article states a reflection about the implications of virtuality analyzing one of the most popu...
Este artículo presenta los resultados de una investigación más amplia desarrollada entre la Universi...
In this paper it is developed the state of the art in relation to studies that have inquired about t...
Video games are the result of a influencingl cultural industry and also they provide the universal a...
In this paper it is developed the state of the art in relation to studies that have inquired about t...
This article aims to raise some crucial points for discussing the issue of videogames from psycholog...
Research on video games is becoming increasingly relevant in the field of psychology since it is evi...
Los juegos sociales, desde su primera publicación hasta nuestros días, no han dejado de ser referent...
The reflections contained in this research work deal with the educational challenge launched by the ...
Today, it is still not easy to analyse a videogame. As the first official university studies focused...
Accounts of video game play developed from an ethnomethodological and conversation analytic (EMCA) p...
This article is the result of research work (still in progress) on state of the art Mass Multiplayer...
Research Project 18.2 presents, from a multiplicity of approaches and objects, the constitutive dis...
Violence in video games has been a controversial object of public discourse for several decades. Bui...
This paper considers how video game culture helps understand society as a set of designed experience...
This article states a reflection about the implications of virtuality analyzing one of the most popu...
Este artículo presenta los resultados de una investigación más amplia desarrollada entre la Universi...
In this paper it is developed the state of the art in relation to studies that have inquired about t...
Video games are the result of a influencingl cultural industry and also they provide the universal a...
In this paper it is developed the state of the art in relation to studies that have inquired about t...
This article aims to raise some crucial points for discussing the issue of videogames from psycholog...
Research on video games is becoming increasingly relevant in the field of psychology since it is evi...
Los juegos sociales, desde su primera publicación hasta nuestros días, no han dejado de ser referent...
The reflections contained in this research work deal with the educational challenge launched by the ...
Today, it is still not easy to analyse a videogame. As the first official university studies focused...
Accounts of video game play developed from an ethnomethodological and conversation analytic (EMCA) p...
This article is the result of research work (still in progress) on state of the art Mass Multiplayer...
Research Project 18.2 presents, from a multiplicity of approaches and objects, the constitutive dis...
Violence in video games has been a controversial object of public discourse for several decades. Bui...
This paper considers how video game culture helps understand society as a set of designed experience...
This article states a reflection about the implications of virtuality analyzing one of the most popu...
Este artículo presenta los resultados de una investigación más amplia desarrollada entre la Universi...