This dissertation examines consumer perceptions of the engagement practices of the AAA video game industry, consumer perceptions of engagement with the AAA video game industry, and consumer perceptions of engagement with other consumers. Engagement is a strategic function encouraging organizational relationships with consumers. Though industries may develop approaches for engaging their consumers, these engagement practices may not match consumer perceptions and expectations., thus creating expectation gaps. Moreover, expectations of different consumer groups may be mutually exclusive. As industries continue to seek ways to engage consumers, engagement practices can present opportunities and risks. The dissertation consists of three separat...
The objective of the study was to explain the relevance of video game conferences and to examine com...
Video games continue to grown in popularity and presently account for annual revenues in the billion...
Dissertation presented as partial requirement for obtaining the Master’s degree in Information Mana...
This dissertation examines consumer perceptions of the engagement practices of the AAA video game in...
Purpose: The purpose of this research is to understand the phenomenon of the engaged gamer, that we ...
The aim of the study is to develop a new instrument to measure engagement in videogame play termed a...
About 60 percent of Americans (145 million people) play video games, and the age of 61 percent of al...
When games were first developed for in-home use, they were primarily targeted almost exclusively at ...
AbstractThe level of consumer engagement in video game-playing is influenced by different factors, w...
With its newfound mainstream appeal, the video game marketplace has become increasingly competitive,...
This dissertation investigates key issues related to online gaming communities. Across three essays,...
Computer games are having an increasingly large effect on how we live our lives and interact with ea...
Video game production has grown into a multi-billion dollar industry. While consumer demand for vide...
Since their introduction over forty years ago, digital entertainment games have become one of the mo...
From virtually nowhere 20 years ago to sales of US$ 9.5 billion in 2007, the video game industry has...
The objective of the study was to explain the relevance of video game conferences and to examine com...
Video games continue to grown in popularity and presently account for annual revenues in the billion...
Dissertation presented as partial requirement for obtaining the Master’s degree in Information Mana...
This dissertation examines consumer perceptions of the engagement practices of the AAA video game in...
Purpose: The purpose of this research is to understand the phenomenon of the engaged gamer, that we ...
The aim of the study is to develop a new instrument to measure engagement in videogame play termed a...
About 60 percent of Americans (145 million people) play video games, and the age of 61 percent of al...
When games were first developed for in-home use, they were primarily targeted almost exclusively at ...
AbstractThe level of consumer engagement in video game-playing is influenced by different factors, w...
With its newfound mainstream appeal, the video game marketplace has become increasingly competitive,...
This dissertation investigates key issues related to online gaming communities. Across three essays,...
Computer games are having an increasingly large effect on how we live our lives and interact with ea...
Video game production has grown into a multi-billion dollar industry. While consumer demand for vide...
Since their introduction over forty years ago, digital entertainment games have become one of the mo...
From virtually nowhere 20 years ago to sales of US$ 9.5 billion in 2007, the video game industry has...
The objective of the study was to explain the relevance of video game conferences and to examine com...
Video games continue to grown in popularity and presently account for annual revenues in the billion...
Dissertation presented as partial requirement for obtaining the Master’s degree in Information Mana...