This article explores children’s development of problem-solving practicesthrough multimodal engagements in digital activities. The study is basedon analyses of a video recorded peer group activity in which two children, within the context of a project on computational thinkingusing the software Scratch, collaboratively work to solve a codingproblem. Drawing on work on epistemics-in-interaction and the cooperative and transformative organization of human action and knowledge, the analyses focus on the interactional strategies that thechildren use to establish, sustain, and develop knowledge within the peer group and the role of affect in the unfolding organization ofactions. By analyzing the multimodal cultural production in children’s inter...
ABSTRACT This article addresses practices of textual appropriation in computer games made by young p...
The study examines the collaborative nature of problem solving as dyads and triads of adults were gr...
Abstract Recognizing the benefits of peer interactions, collaborative problem solving, and creative ...
This article explores children's development of problem-solving practices through multimodal engagem...
Collaboration is an important aspect of social activity associated with young children’s digital gam...
Collaboration and engagement while coding are vital elements for children, yet very little is known ...
International audienceThis paper relates to an empirical study about the use of a Game-Based Learnin...
Schools have adopted digital technologies as a strategy for learning and teaching activities because...
This paper reports how 6-8 year-old children build, play and share video-games in an animated progra...
Online video gaming has developed from a hobby to a ubiquitous, social and leisure phenomenon. Roblo...
Taking a process-orientated, social constructivist lens, we examine the case of a digital game calle...
<p>Communication technology drives new opportunities and expectations for employees to collaborate a...
textThe processes and patterns of collaborative strategies used by children when drawing on the comp...
Research work shows that participatory game design with children faces several challenges, which are...
This study investigated fourth-seventh graders’ approaches to learning a digital game designed to te...
ABSTRACT This article addresses practices of textual appropriation in computer games made by young p...
The study examines the collaborative nature of problem solving as dyads and triads of adults were gr...
Abstract Recognizing the benefits of peer interactions, collaborative problem solving, and creative ...
This article explores children's development of problem-solving practices through multimodal engagem...
Collaboration is an important aspect of social activity associated with young children’s digital gam...
Collaboration and engagement while coding are vital elements for children, yet very little is known ...
International audienceThis paper relates to an empirical study about the use of a Game-Based Learnin...
Schools have adopted digital technologies as a strategy for learning and teaching activities because...
This paper reports how 6-8 year-old children build, play and share video-games in an animated progra...
Online video gaming has developed from a hobby to a ubiquitous, social and leisure phenomenon. Roblo...
Taking a process-orientated, social constructivist lens, we examine the case of a digital game calle...
<p>Communication technology drives new opportunities and expectations for employees to collaborate a...
textThe processes and patterns of collaborative strategies used by children when drawing on the comp...
Research work shows that participatory game design with children faces several challenges, which are...
This study investigated fourth-seventh graders’ approaches to learning a digital game designed to te...
ABSTRACT This article addresses practices of textual appropriation in computer games made by young p...
The study examines the collaborative nature of problem solving as dyads and triads of adults were gr...
Abstract Recognizing the benefits of peer interactions, collaborative problem solving, and creative ...