The present study tests whether presenting video modeling examples from the learner’s (first-person) perspective promotes learning of an assembly task, compared to presenting video examples from a third-person perspective. Across 2 experiments conducted in different labs, university students viewed a video showing how to assemble an 8-component circuit on a circuit board. Students who viewed the assembly video recorded from a first-person perspective performed significantly better than those who viewed the video from a third-person perspective on accuracy in assembling the circuit in both experiments and on time to assemble the circuit in Experiment 1, but not in Experiment 2. Concerning boundary conditions, the perspective effect was stron...
Research suggests that learners will likely spend a substantial amount of time looking at the model\...
Two experiments investigated whether acting as a peer model for a video-based modeling example, whic...
In this paper, we have explored the effect of perspective view in educational animations on students...
The present study tests whether presenting video modeling examples from the learner’s (first-person)...
Video modeling examples in which a human(-like) model shows learners how to perform a task are incre...
Video modeling examples in which a human(-like) model shows learners how to perform a task are incre...
Emerging media technologies such as virtual environments present a unique opportunity to examine the...
Emerging media technologies such as virtual environments present a unique opportunity to examine the...
Although the use of video examples in which an instructor demonstrates how to perform a task has bec...
We examined the effects of perspective (first person versus third person) and immersion (immersive v...
The paper reports a study that investigated the effect of egocentric versus exocentric view in an ed...
Is it important to adopt the perspective of the model when learning a new skill? Is the “mirror syst...
Two videotapes were designed which showed how to assemble an 80-piece object, a lift. The lift had a...
A central task and challenge for university educators is to design learning experiences that offer t...
Research suggests that learners will likely spend a substantial amount of time looking at the model'...
Research suggests that learners will likely spend a substantial amount of time looking at the model\...
Two experiments investigated whether acting as a peer model for a video-based modeling example, whic...
In this paper, we have explored the effect of perspective view in educational animations on students...
The present study tests whether presenting video modeling examples from the learner’s (first-person)...
Video modeling examples in which a human(-like) model shows learners how to perform a task are incre...
Video modeling examples in which a human(-like) model shows learners how to perform a task are incre...
Emerging media technologies such as virtual environments present a unique opportunity to examine the...
Emerging media technologies such as virtual environments present a unique opportunity to examine the...
Although the use of video examples in which an instructor demonstrates how to perform a task has bec...
We examined the effects of perspective (first person versus third person) and immersion (immersive v...
The paper reports a study that investigated the effect of egocentric versus exocentric view in an ed...
Is it important to adopt the perspective of the model when learning a new skill? Is the “mirror syst...
Two videotapes were designed which showed how to assemble an 80-piece object, a lift. The lift had a...
A central task and challenge for university educators is to design learning experiences that offer t...
Research suggests that learners will likely spend a substantial amount of time looking at the model'...
Research suggests that learners will likely spend a substantial amount of time looking at the model\...
Two experiments investigated whether acting as a peer model for a video-based modeling example, whic...
In this paper, we have explored the effect of perspective view in educational animations on students...